Pledge When you play your third spell in a turn, your units get Flying this turn. Amplify 2: Give the top spell of your deck Destiny.
Card sounds may differ from in-game as they get updated.
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Destiny - When you draw a card with Destiny, you play it immediately for free and draw another card. Destiny cannot be copied.
Flying - Flying units can only be blocked by other flying units, but can block ground units normally. They can also be directly attacked by Killer units and Relic Weapons.
Pledge - On your first turn, a card with Pledge can be played as a Sigil.
Amplify - Cards with Amplify will let you repeat their effect when played if you have the extra power specified by the Amplify number. It is optional and may be used more than once.