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(Budget) SS Go Wide

Standard Deck By
Hexxen
Hexxen+5872
Eternal Brew

+10

Cost Curve

Type

Faction

Information

New Player Guide
Budget Decks
Mid Budget Decks
Competitve Decks

Description
Deck that aims to crowd a board and finish game quick enough with mass buffs.

Deck Design
- 20 Unit producing cards that go for one-for-many
- 4 Tall units with board size matter
- 16 Mass buff cards
- 8 Removal, 4 Conditional, 4 Unconditional
- 4 Card Draw

Cards & Reasoning
Unit Producing Cards
- Grenadin Drone arguably one of the best F one-drops, gives 2 power on two bodies for one.
- Rat Cage another good way to crowd your board, threat this card as one-drop play 1/1 Rat, then increase this ability by 1. Also works well with Barbarian Camp not only providing buff for units, but also getting more units on board.
- Unkindness new addition, great 2 drop unit producer. It can be inconsistent, but 3 units for 2 power is hard to ignore.
- Assembly Line 3 units for one card, exactly what we want.
- Scavenge another 3-for-1 card.

Mass Buffs
- Light 'em Up mass buff for 1, works great if paired with Rally or Cabal Repeater ability.
- Rally good buff that can end game quick.
- Cabal Repeater it's a quite aggressive unit by it's own, 3/2 for 2 is good already, but you can make it even more threatening with new twist ability we have in set. By twisting it you get 4/1 unit as well as +1/+0 to your other units, making turn 4 play a blast.
- Barbarian Camp permanent buff as well as Rat Cage trigger.
- Stonescar Outfitter average body with great effect in scope of mass buffing our board.
- Angry Prophet nice curve play and potentially huge unit in our deck.

Removal
- Torch nice early game removal as well as possible finisher, due to high aggressive plan we can bring down opponent to low on life border where torch from top will finish opponent on spot.
- Sol's Fury great card we have to add with new set release. Gives us both removal and a case damage. Helps in a stale board situations, when no one attacks, but you can finish game with a case damage. 4 this and Torches will result in a 28 damage total.

Card Draw
- Devour our card draw of the choice, due to hight amount of one-for-many cards it goes in our favor.

Game Plan
You basically want to go off on turn 4 with massive attack. You can't afford yourself to block, only aggressive plan in mind. You can't afford opponent to gain life as well, so keep removal for those cases.
Let's get in details what we want to do and see goldfish of the deck.
Goldfish
T1: Grenadin Drone
T2: Cabal Repeater attack for 2
T3: Assembly Line / Scavenge attack for 5
T4: Rally + Light 'em Up attack for 20

Turn 1
Here we want to setup board, Grenadin Drone we want the most but Rat Cage will also do it. Rat cage is great if you had multiple in starting hand.

Turn 2
Cabal Repeater or Angry Prophet are in priority. You can also play multiple one drops if you have Rally in hand, this way you can get big chunk on turn 3.

Turn 3
Here we have few options, depending of your previous turns and matchup. If you played Grenadin Drone and Cabal Repeater you can use his ability to go for 8 damage turn 3, this will bring opponent down to 15, counting 2 damage on turn 2. This play especially good vs Primal decks playing Hailstorm, coz you get in for descent damage and opponent has to respond with hail play, you don't loose much here coz it's a 2 cards trade after all. With so many cards you have that provide one-for-many advantage you can rebuild your board easy.

Other option is Assembly Line / Scavenge if you have Angry Prophet on a board, this will increase it's power by 3, resulting in 4-8 damage turn 3. Make sure that you will not be blown up by Mass removal turn later, but this line brings you to huge turn 4 attack.

Turn 4
It's a go for it turn with all possible buffs you can play, assuming you seted up your board through 1-3 turns.

Tips & Tricks
- Devour in this deck is not only a draw, but a combat trick as well.
You can play it on a unit that has been blocked by Lifesteal unit, this way if opponent rely on this life gain you more likely meet him off guard.

- Play cards that doesn't affect your attacks after you attack. This will give less information to opponent and will help you to adjust to blocks situation as well as play combat tricks.
- Count your max and min damage. Many times you can miss letal by not counting or misscounting your damage. Look at blocks your opponent set as well as removal/ambush cards.
- You can twist Repeater more then one time. Yes it will die, but it's worth to do it if you finish game with wide spread of units.

Upgrade
- First thing first, you want a market in this deck.
First I thought about Market, but then I remember about pretty good cards we get in new set. So Black Market it is.
Out worst cards in the deck are Stonescar Outfitter & Barbarian Camp, so I would suggest on cutting those for playset of Cen Wastes Smuggler.
Good cards for market would be mix of reactive and proactive cards:
- Waylay our way to deal with unwanted cards.
- Cloud of Ash game finisher for walled off opponent.
- Cremate 4+ HP unit removal + site removal.
- Bore relic removal.
- Torrent of Spiders good payoff in case we got our small units wiped.
- Bandit Queen if you have dust, you could easely play four copies main, in other cases it's a default market play. Coz it curvse pretty well.
- Groundbreaker or Combustion Brawler our way to deal with lifegain opponent has.

Don't forget to hit that like button and leave a comment if you have suggestions or feedback

Rules for (Budget) decks are only common uncommon cards and no campaign cards.

Details

Shiftstone Cost
Does not include campaign cost
4,500

Premium Cost
72,000

Influence Requirements
1 1

Power Sources
18 18 10

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
44 23

Card Types
13 12 24 0 26

Archetype
Aggro

Updated
November 9, 2019

Added
May 11, 2019

Views
3,425

Eternal Version
v1.47 - The Flames of Xulta

BBCode For Comments

Deck URL

Revisions (Since last major patch) November 9, 2019

Comments

Hexxen Eternal Version: 1.47.6
20 Likes for a deck tech + play YouTube video.
Jaxxis Eternal Version: 1.47
Unkindness is such a mean card. I love it in this deck. :)
Hexxen Eternal Version: 1.47
Thanks.
qqqqqq666 Eternal Version: 1.46.10
Solid budget deck. With just a few alterations I have gone from Bronze III to Diamond III currently with my top 12 win streak.
But if bad drawing gets you to round 5 or more then things will get too difficult.

Any advice on how to slowly upgrade this deck with better cards? Unsure on how not to mess the balance of it
Hexxen Edited Eternal Version: 1.46.10
I made deck with 3 things in mind.
- Token producer cards
- Mass buff
- Mass utility.
In current case we have 8 token producers in slot 1 and 3; 16 mass buff (10 in scope of unit); 12 Mass Utility (Prophet, Combust, Devour).
Token Producers: there are no better one in 1 and 3 slots and no good-to-average token producers in 2 slot.
Mass Buff: Bandit Queen will totally increase explosiveness of the deck especially if you are on a good drawing cycle.
Mass Utility: Torrent of Spiders could be great upgrade, coz all that small dudes you loose as turns past are adding to this card.
Adding market will help this deck.
jemini Edited Eternal Version: 1.47.6
Hi, what would you suggest to replace in the list to put those upgrades?
Hexxen Eternal Version: 1.47.6
Like worst cards in a deck are Stonescar Outfitter & Barbarian Camp. I would start with those. Market would help a lot with consistency, so Fire merchant is straight upgrade. BQ will also fit nicely.
jemini Eternal Version: 1.47.6
Im somehow a newbish player, what card would be best to put in the market?
Hexxen Eternal Version: 1.47.6
I will post possible upgrades later today. It will be in a description.
jemini Eternal Version: 1.47.6
thanks man i will be following your deck
Hexxen Eternal Version: 1.47.6
Added upgrade section in description.
qqqqqq666 Eternal Version: 1.46.10
Thanks for your help and reply :)

My version is this with just a very few modifications

4 Combust (Set1 #392)
4 Grenadin Drone (Set1 #5)
2 Light 'em Up (Set4 #4)
4 Rat Cage (Set5 #153)
4 Torch (Set1 #8)
2 Angry Prophet (Set6 #189)
2 Cabal Repeater (Set6 #191)
4 Devour (Set1 #261)
2 Grenadin Bellower (Set3 #214)
4 Assembly Line (Set1 #29)
4 Rally (Set1 #33)
4 Scavenge (Set5 #163)
4 Barbarian Camp (Set3 #29)
2 Fangs in the Dark (Set5 #170)
1 Furious Compulsion (Set6 #28)
1 Calderan Gunsmith (Set1 #46)
2 Stonescar Outfitter (Set6 #216)
4 Fire Sigil (Set1 #1)
4 Granite Waystone (Set3 #1)
5 Shadow Sigil (Set1 #249)
4 Amethyst Waystone (Set3 #201)
2 Seat of Chaos (Set0 #60)
2 Stonescar Banner (Set1 #419)
4 Stonescar Insignia (Set6 #228)
Hexxen Edited Eternal Version: 1.46.10
Fangs in the Dark is a bad card, you should replace it with Cabal Repeater. Coz It has better effect for lower cost, also a body to go for damage. Other cards are fine.