The ShiftstonedEternal Power Calculator is a deck-building tool that visualizes your odds of drawing enough Influence and Power based specifically on the cards found in your deck.
Played with the greedy version for a while, and Finneas and Finneas did nothing. Played it maybe twice in 20 games and both times it traded or died without drawing a single card. Probably gonna replace it.
I hear you. Right now, it seems difficult to find a home for Finneas in any deck. It needs to hit the field, swing, and then Ready to get its effect to pop off. So that leads one to try Charge, Killer, and Endurance tactics.
Another way to is to play a deck that Exhausts its own Units in order to gain effects.
Nice deckbuilding, it's fun to play and can be very powerful.
I wonder why no Market? It feels like cards like Infinite Hourglass, Calibrate or Sling of the Chi could be market cards, and the deck could do with a bit more early game.
Also the power base can feel a bit shaky at times, it's definitely the main reason I lost games (not being able to play my cards soon enough).
I 100% agree with your assessment about more Market / removal/ early game. After all, Hourglass provides diminishing returns. You really ony need one in play.
But here I just posted the "greediest" version to really outline the skeleton of the deck (hence the name).
I think spell-based Market access (Units will be a non-bo due to the anti-summon cards) and more removal is a good try for a more competitive version.
Also, do note that fewer main decked relics makes Celestial Discovery weaker.
Concerning the Power base, I think the latest suite seems to work well.
Hello again. Yeah, the deck runs the right way. Feels right. Sometimes you get "the nuts" and pop off with F & F too.
Most of the time it just feels like a typical
Belax strategy with a splash of a new card. One cool thing is that Perfume is surprisingly versatile. With all these big Units, it can be pretty effective outside of F & F combos too. Still, no absurdly high win rates or anything.
Another way to is to play a deck that Exhausts its own Units in order to gain effects.
I wonder why no Market? It feels like cards like Infinite Hourglass, Calibrate or Sling of the Chi could be market cards, and the deck could do with a bit more early game.
Also the power base can feel a bit shaky at times, it's definitely the main reason I lost games (not being able to play my cards soon enough).
But overall I'm glad I've crafted the deck :)
But here I just posted the "greediest" version to really outline the skeleton of the deck (hence the name).
I think spell-based Market access (Units will be a non-bo due to the anti-summon cards) and more removal is a good try for a more competitive version.
Also, do note that fewer main decked relics makes Celestial Discovery weaker.
Concerning the Power base, I think the latest suite seems to work well.
Most of the time it just feels like a typical
Belax strategy with a splash of a new card. One cool thing is that Perfume is surprisingly versatile. With all these big Units, it can be pretty effective outside of F & F combos too. Still, no absurdly high win rates or anything.