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[Masters] 4-faction Relics "Midrange"

Throne Deck By
sto650

+3

Cost Curve

Type

Faction

Information

Note - Feb was the first month in a while that I've focused on ranked Eternal, and I played this to Masters. I wasn't tracking winrate, but it has to have been around 75% or higher, starting in Silver (not that rank has any affect on which opponents you face).

I renamed this to "Midrange" in quotes, because the deck doesn't really have a category. It adapts to whatever it needs to be against each opponent. Sometimes, it's aggro. Sometimes wide midrange. Sometimes tall midrange. Sometimes value. Sometimes control.

To pilot this deck effectively, you want to get down something that cares about relics - specifically Cabal Scavenger, Tinker, Rat Cage, or Cryptic Master. Then start playing relics. You just need 1 pip of each color - no double influence cards, so play Marks without the extra influence if you already have it.

There are quite a few combos that can go off. One fun one is playing relics when Scavenger and Rift Siphon are both on the board. Another is playing Honey Porter when any of the four cards above are on the board. Especially if you can follow it up with Creation Project.

A niche combo is playing Rat Cage on turn 1, followed by Relay Point on turn 2, followed by Veena on turn 3, then activate the Relay point for a pair of 5/5's. Board should be 3x rats, Veena, and a 2/1, along with two 5/5 dudes. (Credit to Avnomke for this combo, though I don't think I've ever managed to pull if off exactly like that.)

It's working very well for me, and it's fun, so I thought I'd share it. The only thing that I have any consistent trouble against is any deck that has a lot of relic hate and/or a lot of silence. Both of those are very bad for this deck. Just about everything else is winnable. I have not been tracking my winrate, but it's quite high. I'd say I'm generally winning roughly 4 games out of 5, or even 5 games out of 6.

Edit - I made some changes to the cards. The changes are noted in the change section of the deck posting. Relay Point and Cryptic Master should be pretty clear why they were changed.

Edit 2: I swapped over to a Condemn market, which is MUCH more mana efficient, and also gives some really great niche answers to certain decks. Also makes Infinite Hourglass more accessible, by pulling it out of the main deck.

Details

Shiftstone Cost
Does not include campaign cost
26,900

Premium Cost
194,400

Influence Requirements
1 2 1 1

Power Sources
8 8 8 8 8 2

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
20 22 23 9 5

Card Types
20 27 7 0 26

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Enter the Arcanum [Set1135]
Separate Ways [Set1155]

Archetype
Unknown

Updated
March 7, 2025

Added
December 29, 2024

Views
1,104

Eternal Version
Separate Ways

BBCode For Comments

Deck URL

Revisions (Since last major patch) March 7, 2025


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Comments

RANBY Eternal Version: 24.10.02
made some modifications and did good in ranked. 7-0 gauntlet too. there are some flex spots in there such as Phila and Lystia if you want to include Cryptic Master and/or Tinker Overseer.

FORMAT:Throne
4 Rat Cage (Set5 #153)
4 Execution Pit (Set1155 #22)
4 Lethrai Courtier (Set5 #220)
4 Relay Point (Set10 #371)
4 Rift Siphon (Set15 #130)
4 Veena's Masterpiece (Set15 #572)
2 Coveted Gemstone (Set10 #328)
4 First Shipment (Set15 #575)
4 Lystia, Winged Lantern (Set15 #16)
4 Phila, Honey Chef (Set15 #601)
4 Veena, Rising Queen (Set15 #574)
4 Honey Porter (Set15 #164)
4 The Creation Project (Set1135 #24)
2 Fire Sigil (Set1 #1)
2 Fire Sketch (Set11 #1)
4 Mark of the Grove (Set15 #17)
1 Time Sigil (Set1 #63)
4 Mark of the Hive (Set15 #43)
2 Time Sketch (Set11 #33)
1 Justice Sigil (Set1 #126)
4 Mark of Steelwarren (Set15 #65)
1 Shadow Sigil (Set1 #249)
4 Mark of Skullhaven (Set15 #120)
---------------MARKET---------------
1 Infinite Hourglass (Set1 #67)
1 Manacles (Set11 #79)
1 The True-Sight Map (Set14 #475)
1 Supply Lines (Set11 #60)
1 Striding Skyline (Set13 #34)
sto650 Eternal Version: 24.10.02
That's an interesting version of the original deck, but I'd consider it to be quite a different deck. My original deck sort of defies the usual classification. Against control, it can potentially outvalue them or aggro them down. Against Midrange, it can outsize them or fly over them or go wide around them. Against aggro, it can go control or midrange to shut them down or out-heal their damage. The deck can certainly end up in dead situations where you just don't have the right cards in play, but it is extremely versatile in what it can do, adapting to whatever situation you find yourself in.
RoseFenix Eternal Version: 24.10.02
great pick list!! i would name this deck “sentinel cage”
Avnomke Eternal Version: 24.10.02
Some recommendations:
Drop Awakened Student, it doesn't do anything for this deck & it's not nearly good enough to stand on its own. Replace it with Cryptic Master for extra relic synergy.
See if you can fit in Relay Point. It has excellent synergy with Rat Cage & Veena, Rising Queen - two 5/5 sentinels on turn three is insane.
Swap the tomes & banners out for 4x Xultan Conclave, Combrei Painting, & Stonescar Painting.
sto650 Edited Eternal Version: 24.10.02
I did add Relay Point, and it's been decent, but I haven't tried it with Veena. I suspect it won't work. You can't exhaust creatures twice and you can't sac it twice. Edit - re-reading says it might work. It all depends on whether "copy that ability" includes the conditions.
Avnomke Eternal Version: 24.10.02
Veena doubles the effect of relic activation, not their costs. The exhaust & sac are the cost of activating Relay Point, the Sentinels are the effect.
RoseFenix Eternal Version: 24.10.02
It will work without extra sacrifice and exhaust, i already did it back then..
sto650 Eternal Version: 24.10.02
Those are good calls. Awakened Student is a good 2 drop, which is why it's here. But I forgot about Cryptic Master, so yeah. That's better. I'll see what I can do about the other comments.