As a Shrine to Karvet deck, this one aims to go insane as fast as possible, while keeping reliability and consistency on check.
It doesn't run Cull the deck nor Quarry to fetch, instead it uses extra card draw with Aurelian Supplier.
About that, Display of destruction enables you to have power turns, then replenish with Supplier, sometimes for a surprise attack with the tokens, as well as advancing the goal of 12+ creatures on graveyard for Kato.
Nahid faithful fills all roles is very flexible, if you already have sac tools and Shrine on play, you can not use his ability to do more creatures (= more damage). You can also recurse a grown Nahid's faithful with Shadowlands guide, or a Carver, which transforms Shadowlands guide on another sac tool.
About daddy Nahid, testing it results is very reliable, you Can reach 50 hp you'd be surprised(or not if you played with Shrine before), but anyways the 6 cost is not prohibitive if you happen to draw it.
The Broken contract is a natural addition, and the non-influence is not a detriment because only daddy Nahid, Granite waystone and Eremot machinations have complicated influence requierements, for those complicated influences there's a Xenan cylix in market just in case, everything else is really simple.
-Kindling carver is probably the MVP, but you don't wanna proc him until turn 3, because in case you get a power card you can play it, or if you get a 3 drop(like the Shrine) you can play it aswell(I mean to minmax value but is situational of course)
-Consider that Devour draws 1 extra card than Carver, so it has priority if you're runnin out of fuel either in tokens or in hand.
-Your tokens are more important than your opponents creatures, so avoid trading with them excessively, take in mind that you will lifesteal tons of HP, so in a race scenario you're highly favored if you hit your Shrine.
For sideboard, I moved away from Strange burglar because you wanna use his ability but he exhausts himself, making it a very passive turn, in that regard, Direwood Prowler does the same job at same cost but attacks that turn(with Shrine on play of course)
Also I moved away from Torrent of spiders in favor of Scraptank, because it works by itself, less conditional.
1 Corrupt is in the sideboard if you wanna test it, I rate it highly, same as Touch of resilience, but touch is slower so I havn't tested it yet.
Eremot's Machinations explains by itself, although I should mention that this deck doesn't run a lot of 2 drops, so it's not always your best choice from the market so it's situational, but you can fill the board insanely fast with it, let's say you pull a Grenadin + Kato + Shadowlands guide and recurse a Nahid faithful to sac something and enable Shrine, and your opponent is done.