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Evil Hipster Even Mill (Masters)

Throne Deck By


Cost Curve




Is Praxis too mainstream for you? Do you like to be different? Do you want to reward salt with salt, to sow despair and disbelief in how lucky you seemed? Then I have a deck for you.

My November deck of choice. Not an easy climb, but sadistic and satisfying: this is very much a hit or miss build revolving around Golems and Manacles.

Combos and card choices:
Dreamsnatcher + Mournful Deathcap or Malaise. Malaise works as a combat trick ideally going face.
Black Iron Manacles + Mournful Deathcap or Malaise. This quickly becomes very bad for your opponent's health. Take advantage of fast spell mechanics: you can often decide between Malaise and Annihilate at the end of your opponent's turn, but beware of relic hate.
Heartstopper + Mournful Deathcap or Malaise. Not the most powerful combination, but it does win us some games and it provokes removal.
Memory Dredger with Dreamsnatcher or Mournful Deathcap in the void. This rarely succeeds - too many variables - but occasionally it's powerful and it keeps your opponent busy.
Late game Solitude with or without Black Iron Manacles. Everything in your opponent's void makes this card more powerful. Mill your opponent to zero health or zero cards. Evil. Just don't draw Solitudes in your opening hand.

Evenhanded Golem: Self explanatory. Drawing them wins you games. Not drawing them loses you games.
Quarry: provides much needed flexibility by giving you odd cost cards.
Vara, Vengeance-Seeker: Stealing health and countering Aegis are central to your gameplan. Learn to use her well.
Save Cremate for sites (looking at you, Garden of Omens) and anything you don't want back from the void.

You like to face: decks with lots of card cycle, decks with little relic hate, slow control decks, decks with little to no life gain. Those Prodigious Sorcery decks make for an interesting and fairly even matchup depending on who draws what in which order.

You dislike: Praxis (do-oh!). Yeah. Saber-Tooth Prideleader hurts your relics, Sandstorm Titan hurts your flyers, Heart of the Vault eats your golems and Kairos, Grand Champion is just pure salt that shouldn't exist in a well-balanced game. It's a miracle I made it to masters without losing my sanity. Screw Praxis, you're too intelligent to play that no-brainer OP meta cancer.

Seriously, I expect this deck to get a lot better in another meta. It's different to other archtypes and teaches you to play to your opponent's weaknesses, to plan ahead, to count deck size and face damage, when to push and when to delay. You can pull the rug from under your opponent in a seemingly hopeless situation or run away with the game early on. It's wild and unpredictable with a fair bit of gamble, yet you know exactly what your outs are.

December patch update:

Balance patch left us without Desecrate, but hurt Praxis even more. We are celebrating! So we double down on our aggro with -4 Desecrate, +4 Piercing Grief, -2 Quarry, +2 Malediction. Gameplan is to kill or be killed!

As commented below, do not odd cost Griefs (Quarry) before they go back in to your deck or your Golems will take offense.

Be Evil. Go Mill!


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
2 2

Power Sources
18 23 16

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
12 20 26 12

Card Types
28 4 18 0 25

Contains Cards From Campaigns
Jekk's Bounty [Set1001]
Into Shadow [Set1004]


December 16, 2019

December 1, 2019


Eternal Version
v1.47 - The Flame of Xulta

BBCode For Comments

Deck URL

Revisions (Since last major patch) December 16, 2019


Dy19 Eternal Version: 1.47.9
No Last Chance to grab one of your 4 drops back from the grave, or even a piercing grief for the extra draw and free creature? I found it helps with consistency.
Mightisright Edited Eternal Version: 1.47.9
I'm not getting enough impact from Malediction. The stats of too many creatures are just too high. Ramba in particular is a pain. Perhaps Last Chance will find a place in that slot. What did you take out?
Dy19 Eternal Version: 1.49
I never had the maledictions to begin with. Although that's because I was building according to what I versed. And it ended up being where it wouldn't have enough impact on the game to warrant being in the deck since most creatures were too big for it, unless I somehow managed to damage them first.
qaizr Edited Eternal Version: 1.47.9
i've always loved mill decks and i hit masters with your list. it might just be my pocket meta but this deck feels really good right now - very little relic hate and face aegis. i thought the desecrate nerf would ruin my winrate but i just won 5 in a row with the revisions. thanks for sharing!
Mightisright Eternal Version: 1.47.9
I am very glad to hear it :)
Velsevul Eternal Version: 1.47.9
Bye-bye, Desecrate :-(
Mightisright Edited Eternal Version: 1.47.9
Could try -2 Quarry, +2 Malediction, +4 Piercing Grief. Praxis got nerfs as well, so it might not be that bad. Will post once I've done some testing.
Charnel Eternal Version: 1.47.8
The deck seems really cool, sadly can't afford to craft the other 3 heartstoppers atm, but would definitley play this!
Also kudos on the writeup of the deck strat. It's something i wish i saw on more decks, and you gave a very detailed one.
I hope to see this deck more often in throne :)
Mightisright Eternal Version: 1.47.8
Thank you! Heartstoppers aren't essential if you want to test the deck and get a feel for the gameplan. I ran 4x Piercing Griefs in my first list. It makes the deck even more hit or miss: you win more games as the aggressor, usually against control, and lose more games on defense, usually against aggro. If you run them be careful not to odd cost them (Quarry) before they go back in to your deck or your Golems will take offense.