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[Rank 2 Masters] FTP Recruit Chain

Expedition Deck By
DonCoyote

+3

Cost Curve

Type

Faction

Information

My goal was to build a deck that I could use to make my way to masters while sitting on the toilet and playing on my phone. And I got to say, "Mission Accomplished".

Not a lot of strategy here. Pretty much just mana fix, ramp up, and top deck your way to victory. Thin your deck of sigils and drop Kaleb as quick as you can. His "give your units +2 attack" power is more important than recruit, so don't be afraid to use him for value trades if he can't hit face.

With all the recruit units in the deck, it's real easy to play one of the big ones and daisy chain a huge board presence with one card. A lot of it relies on what units are in the top five, so most of the time it kind of feels like this deck just sort of plays itself. Better to be lucky than good, they say.

It's a real struggle against decks that go wide fast, but I was facing a lot of control this season and it's easy to steamroll those slower decks.

Expedition Information

Expedition #29
October 18, 2023
Behemoths of Thera [Set14] Battle Lines [Set15] The Devouring [Set1145] Separate Ways [Set1155] Behemoths of Thera Reprints Battle Lines Expedition Vault Battle Lines Reprints Grand Excursion Save the Day Gareth, Veteran Lantern Colossal Rodent Altin, Bird Whisperer Surveying the Rift Morbid Deal Patrice, Outcast Queen Protective Crow Dran the Farmer Tripwire Trap Coerce Back to Back Nomnom, Epic Epicure Monarch Cloak Citycrusher Gekkota Menace Furious Accusation Aggressive Meeting Bounty Board Finneas and Finneas The True-Sight Map Eris Beastbane One Eye, the Huntress Unlikely Pack Tight-Lipped Ziat's Crackdown Defy Authority Steelwarren Noble Enormous Anura Corrupted Croaker Squash Belief The Hive Falls Invitation Eyes of The Hermit Krogar, Unburdened Rift's Edge Telia, Perfect Timing Altruistic Bonepicker The Beast Slicer Working Together Injustice Seek Refuge Steelwarren Rebel Lystia, Flighty Mistral Sky Race Gareth's Advice Scared Beetender Vara, Decisive Action Svetya, Demand Justice Talir, Looking Forward Eilyn, Battle Ready Queen Corrupted Riftborn Riftbreak Aeda, Heretical Forgemaster Ageless Knight Icy Scrying Listening Bug Marvelous Imperion Master Archivist Mogen, Demagogue Ooze Tower Unstable Hellion Zadia, Fearsome Outcast Zephyrus, Unparalleled Youngblood Guide Boundless Hunger Cuno, Localized Rewind Camrin's Sniper Rifle Deathless Lurker Led Astray Zora, First Responder Ancient Agreement Sparring Session Conscriptor General Rite of Purification Daisuke the Imposing Shade-Drinker Subdue Veena's Masterpiece Tenacious Heron Veena, Rising Queen First Shipment Murgo, Reluctant Councilor Fundraiser Sightless Tunneler Friendly Discount Feral Centipede Crisis of Faith Akalur, Hecaton's Chosen Akalur's Ravager Lost Traveler Proof of the Journey Paranoid Sheriff Well-Traveled Waystone Commander Ironthorn Evelina's Insight Ghodan's Takedown Velok, the Witherflame Alliance of Convenience Untapped Rift Mouth of the Hermit Omniscience The Rending Squall Abhorrent Revival Sky Hive Protector Winter Tomb Protective Embrace Phila, Honey Chef Marrow Cutter Steelguard Queller Night Terror Coslo's Advice Lada, Regent of Kosul The Wayportal Heroic Feat Obstinate Swarm The Hermit's Rift View All

Details

Shiftstone Cost
Does not include campaign cost
41,200

Premium Cost
243,200

Influence Requirements
3 2 1

Power Sources
16 11 10 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
12 6 28 8 12

Card Types
42 4 4 0 25

Contains Cards From Campaigns
The Devouring [Set1145]
Separate Ways [Set1155]

Archetype
Midrange

Added
January 9, 2025

Views
707

Eternal Version
Separate Ways

BBCode For Comments

Deck URL

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Comments

possum Eternal Version: 24.10.02
I made a deck that formed by all units,and tried many rounds.
I found it very weak when it aganst aggro,not like yours,I think you have used all perfect cards in this deck.
possum Eternal Version: 24.10.02
DonCoyote Eternal Version: 24.10.02
Thank you for the kind words. I'm glad you like the deck. I like the card choices in your list too!
Matyssa Edited Eternal Version: 24.10.02
I have a question, what is Lipa, Frogs of War for?
I don't understand this card in this deck
DonCoyote Eternal Version: 24.10.02
It's a comeback mechanic. Disrupting the opponent's strategy by turning their units into 3/3 vanillas can really swing the game. It can also come in handy if I want to transform my mana dorks into 3/3 flyers.
Matyssa Eternal Version: 24.10.02
Yes indeed, I didn't know this card, and transforming big annoying enemy units is a very good way to control.

I'm trying your deck now, thanks for sharing
RANBY Eternal Version: 24.10.02
Replaced Seek Power with Grove Draftbeast for 2 reasons: 1) I play depleted power or mark on turn 1 so stockpile turn 2 doesn't slow me down 2) I can use draftbeast as depleted power for master archivist which gives me the inf i need and buffing her atk/def.

Bottomline, it didn't affect the tempo and I was able to take this deck to Masters with my slight modification. Thanks for the list.

p.s. Calm Instructor isn't that bad in the deck. It serves as a card draw if it didn't pull an Archivist.
DonCoyote Eternal Version: 24.10.02
I'm glad you like the list and it got you to Masters. It's been real nice to see a few people using it on ladder today. I get a kick out of it when other people beat me with my own list, like a proud father.

It sounds like a good mod. How many Seek Power did you replace? I would worry about doing any more than one draftbeast, because you only get one stockpile per game. I haven't tried it out though, to be honest.
RANBY Eternal Version: 24.10.02
with the amount of ramp in the deck, it never bothered me that i can only use one stockpile. i replaced all seek power with draftbeast since it helps with the recruit mechanic. i experienced one time failing a recruit which most likely included a seek power so i decided to replace all 4. it never hurts having an additional body to play and a 6 power unit is big enough to block a fox or a boar which is pretty common in expedition. seek power is just a dead card mid to late game unlike the draftbeast.
DonCoyote Eternal Version: 24.10.02
Alright, I can see that. Having an overwhelm unit also goes nicely with Kaleb's ETB. Imma try it out. Thanks for the suggestion!
MjrBttScratch Eternal Version: 24.10.02
I think I've come across this deck a couple of times this month, and although I've been running a very similar deck with a good win rate (Boring Broken FTP but with a Good Powerbase) I think yours generally beat it pretty convincingly. Nice.
DonCoyote Edited Eternal Version: 24.10.02
Yeah, I kept getting ahead of you on ramp, hitting my 6 and 7 drops a turn early, and snowballing from there. I think it's just a bad matchup for that deck. The list you're using does a lot better against aggro than this one, though.
keycollector2000 Eternal Version: 24.10.02
With only four calm instructor targets, do you think adding a market might be a better use of that slot? I have been playing this deck and the calm instructors have been underwhelming for the most part. Would love to hear your input on this. Thanks and the deck is super fun! I am loving using Lipa, I never thought she could be as powerful as she actually is (unless you are in the mirror match and then its just usually instant death the turn after you turn their units into frogs lol)
DonCoyote Edited Eternal Version: 24.10.02
I've thought about using a Time market, but I haven't tried it out. The reasons being that I'm trying to limit the amount of non-units in the deck to insure that my recruits don't brick, I'm worried that deliveries will slow the tempo down too much for a deck that's already a late-starter, and most importantly I was just trying to make the deck as brainless as possible.

I agree that Calm Instructor is the weak link, but I haven't found anything else I like. I disagree that it only has four targets, I'm usually using it recruit something for my next turn. I was using Snoozing Sloth for a minute, but it's so situational that I rarely got great value out of it.

If you end up going with a market or find a better 2 or 3 drop than Calm Instructor, let me know.
JTJag Eternal Version: 24.10.02
I've been testing this deck out expecting to remove Calm Instructor myself, but I'm finding it's pretty solid and the deck kinda doesn't need a market. Worst case scenario as long as you don't whiff, it replaces itself in your hand.