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TRS jawbone grenadins

Standard Deck By


Cost Curve




vid to follow


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
2 2

Power Sources
21 17 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
23 18 16 13

Card Types
26 6 22 0 26

Contains Cards From Campaigns
Jekk's Bounty [Set1001]
Dead Reckoning [Set1003]


July 30, 2018

July 29, 2018


Eternal Version
v1.37 - Balance Changes

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Deck URL


gaonan Eternal Version: 1.37
Very cool list! I hate how difficult it is to try and fit other cards in the list...I found a way to fit Torch because the card is too good to pass on...Any cards that you think could be fiddled with?
SecondBlue Eternal Version: 1.37
I agree with your spark hatcher and tripwire numbers. I've been running the same numbers myself for a while because although tripwire is often better than spark hatcher sometimes you just need more grenadins from spark hatcher. Congratz on a very well balanced list :)
Thatresolves Eternal Version: 1.37
Thanks :D
DookieTrouserMD Eternal Version: 1.37
I have been working toward making a similar list; combustion cell is such a good tribute enabler. I'm curious why not maxing out the tribute cards themselves though?
Thatresolves Eternal Version: 1.37
Aside from playing more jawbone or jekk I'm not sure what tribute pay offs are actually good enough
DookieTrouserMD Eternal Version: 1.37
Well, none, at least in these factions. But I'm just wondering if playing less than 4x of each of those was a budget constraint, or a conscious decision. Similarly, how have they been playing for you?
Thatresolves Eternal Version: 1.37
Nah no budgets here 😭😭😭 I make videos so prefer to just make what I'd consider a complete list

So jekk is great surprisingly good actually but you have a plauset of 6 and 7 drops already and jawbone is speculative I could actually see playing one more you know but it's so hard to. Find space I. Think one in the market is basically the same thing as the third copy 🤔
DookieTrouserMD Eternal Version: 1.37
Yeah, thinking of trying fire market with a resource, jekk, scraptank, gearcruncher, and greatsword. I'd like to fit combust in there but I may just try to get 4 in the main.
Thatresolves Eternal Version: 1.37
Yeah I don't disagree with that I ultimately went with shadow merchant because it trades instead of just gumming the ground

You could happily flop the madness to the main deck

I really like that my market is an extension of my main deck and is tutors rather than just sideboard cards 😁
DookieTrouserMD Eternal Version: 1.37
Agreed. Having silver butter sb cards is great, but this deck has such powerful top end finishers that I definitely think the ability to tutor for what you need at the time outweighs the ocassionally useful bore or something.

Do you not find yourself ever wanting a resource out of the market?
Thatresolves Eternal Version: 1.37
Yes, I end up quarrying for a power a lot but you can also flood I guess so maybe its better to just have loads of things to get combustion cell. Makes being power light a little easier because of how far you can jump tho

If you make or try any changes let me. Know though I'm.not the best deck. Builder I. Just enjoy this 😊