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Don't Hurt My Camel

Standard Deck By


Cost Curve




Gain infinite life and power with Talir's Unwinding, Messenger Hawk, and some helpful Camels.

With Amaran Camel in play, playing Talir's Unwinding gains you 7 life. With Mask Of Torment, you also gain 7 power. With Messenger Hawk, you can make sure you never run out of Unwindings to do it over and over again.

Camel is the key. It is usually the first thing you want to grab from the market if you haven't drawn one.

If your opponent hasn't conceded when you have 300 life and power, you can pop the Tormenters out of the masks or play Xenan Initiation on a 100/100 Starved Vorlunk.

Edit: I think Quantificate originated this idea, I didn't find his list on here before uploading this.


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
2 2 2

Power Sources
17 16 17 17

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
33 18 21 8

Card Types
21 4 26 29

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Into Shadow [Set1004]


March 8, 2019


Eternal Version
v1.43 - Community Store

BBCode For Comments

Deck URL

Revisions (Since last major patch) March 8, 2019


ClubbingSealCub Eternal Version: 1.44
Crazy Hassan approves
VoidKing Eternal Version:
I really wish people wouldn't say "infinite" life or power when it's not at least virtually so. I know it's foolish to expect Eternal to ever have that combo like MTG often does, but it gets my wishful thinking going, lol.
pwnagerz Eternal Version:
How about adding a copy of Curiox, the Collector? All that reshuffling would give you a lot of additional card draw from Dragon's Eyes
amiableMortician Eternal Version:
Quick question, why no Xenan Temple? You're already using both of it's useful component spells, and it gives another target for enemy dorks, AND putting stuff in your void and then unwinding is basically stealing their deck by inches!
Twinhex Eternal Version:
I like the idea of stealing their deck, but I don't think the temple would really work here, because there aren't ways to get use from the initiation with all the small units(the initiation in the market is for the dream of the arbitrarily large killer vorlunk, it could easily go.) And scare doesn't do anything, so Temple basically becomes a 5 cost Augury, that I guess also fogs them while they attack it. Could be worth a try but I'm doubtful.
YurickYu Eternal Version:
4 Talir's Unwingind is alot. All units in your deck (except Starved) have 2 or less power. This deck need Chalice. I think need more removal too. Camel is great to heal, but sometimes you need better defense too.
Twinhex Eternal Version:
Yeah, this version is kinda all in on assembling the combo. I could imagine a more controlling version that had chalice.
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deadlypandaghost Eternal Version:
The starved Vorlunk is brilliant. Why aren't you running any hailstorm? I've really been enjoying vetern strategist over trailmaker in camel mask. The early wall helps. You can play it without any time. And you don't mind if it dies post turn 2. Depending on power management it possible to still get the bonus power from mask instead of a fragile unit.
Twinhex Eternal Version:
Veteran Strategist is neat idea, I'll try that. Hailstorm too.
BadBug Eternal Version:
Nice, was it tested on the ladder?
Twinhex Eternal Version:
Not really. Ladder has too much violence against camels.
Crylorenzo Eternal Version:
This is beautiful