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Missingtoez' Day One Rank One Argenport

By TeamEternalWarcry


+15

Cost Curve

Type

Faction

Information

This is the list I used to take rank 1 on the first day of 2018. Hat tip to Camat0 for his original list, and beating me twice on my climb to remind me who is the real champion around these parts. -Toez

Details

Type Standard
Archetype Unknown
Updated 05 January 2018
Eternal Version v1.27 - The Dusk Road
Views 19,217
Shiftstone Cost 39,300 / 174,400 (Premium)
Influence Requirements 2 2
Units 24
Attachments 6
Spells 19
Powers 26
BBCode
Deck URL

Revisions Last Change: 05 January 2018

Comments

Giblets Edited Eternal Version: 1.28
A good deck - can get a couple wins in Casual, but probably would never use it in Ranked. Fun when it works. Often run short of power and/or often on the defensive until turn 8 or 9 (if I survive to turn 8 or 9, lol)

Thanks for posting.
basho Eternal Version: 1.27
Thanks for nice deck!
It doesn't cost much, and powerfull enough.
During my run, I sometimes prefered vanquish to annihilate. What do u think about them?
Happy Eternal Version: 1.27
Started playing Eternal just a couple of weeks ago and this is the 1st deck I netdecked and made. I'm running into a lot of hemoval heavy decks and I've been thinking about adding the 4th protect. I've been thinking abou removing 1x Sabotage, or 1x Vara's Favor, what do you think about?
Archivist Edited Eternal Version: 1.27
This deck is everything wonderful.
I've played against Skycrag (Vadius, Clan Father version and without,) Armory (Gold, Blue, and Traditional,) Feln Control, Rakano Gunslingers, Scraptank Grenadin, Praxis Midrange, Temporal Control, Highwayman/Queen, Queen Burn, MonoFire, and even MonoTime a couple times with an excellent winrate.

I've lost just a handful of times (maybe 3) in 30+ games, and most of those due to getting stuck on 3 influence and no double-shadow or double-justice.
My favorite thing about this deck is that it's not expensive to build, unlike Big Rakano. 39k Shiftstone? Sweet. If you want to dust all your cards and make one deck, this would be the one. It's fun to play, draws well, wins relatively quickly, and is surprisingly resilient.

My favorite cards in this deck (which, if you edit, you should never take them out) are Sabotage, Bloodletter, and Protect. Use these cards wisely, as they can win you games in a pinch, or ensure that the opponent isn't holding onto removal when you slam Tavrod, Auric Broker.

Man, I love watching people quit when I throw an 8/3 Bloodletter on a Valkyrie Enforcer. Hehehehehe

Edit: Don't forget to use Protect in a pinch to enable the boost from Unseen Commando on your fliers or Tavrod, Auric Broker.
Comment Deleted
Pentacles Eternal Version: 1.27
Seems like impending doom's could be swapped for crownwatch traitors? They seem almost strictly better in this deck unless you are playing against something like sentinels when there is not a SST on board.
Archivist Eternal Version: 1.27
The flying on Impending Doom far outweighs the Quickdraw on Crownwatch Traitor. The 1 damage each turn may be anti-synergistic with Auric Runehammer, but he's a house by himself. 4 mana 5/5 flyer on turn four, then 8/8 flying lifegainer on turn 5 (thanks to Bloodletter)? Unless you have some sort of hard removal, he's awfully difficult to deal with, especially when you're silencing fliers with Valkyrie Enforcer. Also, go ahead and Purify him, I don't mind having a vanilla 5/5.
OriginMD Eternal Version: 1.27
Impending doom has flying and by extension evasion. Traitors have higher requirement in terms of the amount and sigil colors (JJSS). They are almost always strictly worse than doom and cost more to craft.