: +2 Attack and Quickdraw.
: +2 Health and Endurance.
Card sounds may differ from in-game as they get updated.
Endurance - Units with Endurance ready at the start of each players turn, so they can attack and still be ready to block during the enemy turn. Additionally, they are completely immune to enemy stun and exhaust effects.
Quickdraw - Units with Quickdraw kill blockers before they can deal damage back. Note that Quickdraw only works while attacking, not while blocking.