this deck is aggressive style.
Arranged version of
the Purpose Control v1.3.7
Worldpyre is required for everything to work. The deck features removal and Life Steal to delay the game. In the late game, it leads to victory with an overwhelming amount of cards and power.
The basic plan to win is to use
Aid of the Hooru and
Davia, Azurebreaker and beat down with
Owl.
Nothing Remains for total removal with Voidbound will work. This deck doesn't take cards out of the void, so there are no disadvantages.
Another plan is to use Amplify in
Builder's Decree to place a huge token.
Subversion of Nature is not a market this time and can be called from
Discover Talents.
Under the right conditions, the combination of
Discover Talents and
Worldpyre can perform almost any action you want to perform for 9 power. And the responsiveness is flexible.
2023/10/22
Added
Lost Scroll for early mana boost. The mana boost solves the problem of a tough first half against Aggro. If you do well, you can reach 8 power in 6-7 turns and play
Worldpyre +
Aid of the Hooru.
Nothing Remains was also effective because it could be played quickly.
2024/01/04
Added
Combrei Lawmage for aggro.
-> removed
2024/06/12
drastic revision! added
A New Tomorrow For victory by a different route.
TIPS:
It is also important to use
Builder's Decree for 1 power. You will find out the opponent's concept. Don't forget that the cards in void are playable in
Davia, Azurebreaker. So don't be afraid of
Exploit. In other words, by flooding your hand, you can place
Aid of the Hooru, or
Subversion of Nature into the void, allowing you to cast from the void even if the conditions are not met.
Have Fun!
Mistveil seems useful to protect the Pyre's too.
Honor of Claws over Mental Image in the main seems like it enables Davia better.
As for countering aggro with Jennev Merchant, I think that just putting one unit there is often not the solution.
Mistveil can indeed be used by Aegis with 2 Power. However, I think there is an aspect of not being able to utilize the market when there is nothing you want to do. Therefore, I adopted Honor of Claws.
I think it is a matter of preference whether to use Honor of Claws or Mental Image. Indeed, the discard effect of Honor of Claws makes Davia a little more useful. However, Mental Image allows you to dig deeper into the deck because you can draw 4 cards. Also, since the deck does not have all 4 Legendaries, Mental Image is the one that can use fewer cards more effectively.
Arrange it as you like!