This is for you if you like synergy decks, where the whole is greater than the sum of the parts.
I'm excited about this, it's my first time going all the way to Master with my own brew. I'm not claiming it's an idea no one ever thought of (Katra sets a pretty obvious direction), but I love off-meta stuff and have been tinkering with this since Omens came out. A meme-ier version had Amaran Camels. Add in hearts to activate lifeforce cards and you have the cheesy name. Sorry.
Cards in this Deck
It plays aggressively, but not full-on aggro. Katra, the Devoted
is only a 4-drop if you have a trigger that stuck. On that note, it's often correct to drop Ayan, the Abductor
end-of-turn, even forgoing a surprise block, to increase the odds that he's around to attack after you drop Katra on your turn. Otherwise, hold Katra until you have a trigger or two.
is surprisingly good here. You may already have a unit that can attack to proc it on turn 3. If you activate Wisp and Katra at the same time, the 4/4 Radiant appears first, then gets buffed.
Another important interaction: If Temple Scribe
dies on the same attack that Memory Dredger
gets through, it can immediately be dredged back for a free card draw and life trigger. Dredger also does work bringing back previously-buffed Cult Aspirant
or our cheap trigger cards.
Cards not in this deck: Lunar Magus
: He's just awkward. He doesn't proc when he comes down, so he has to survive a turn. But then he procs before
you can play anything else the next turn. Devoted Theurge
and other fine 4-drops could work well here, but in practice, the 4-slot has always felt like a log jam. There's just too much good stuff. I have it pared down as much now as I ever have.
There are few 4-ofs in this deck because there are several cards that we're much less excited to see a second copy of. Instead we want to find ways to make different things work together.
I don't see this deck having long-term legs. It was good in the tumultuous meta at the end of February 2018. It has enough life gain to stabilize against aggro, and it's aggressive enough to threaten control. However, I feel like if opponents knew what was coming, they could have sometimes managed removal or board pressure differently.