Summon: Play a 1/1
Ticking Grenadin and a 1/1
Grenamender.
Pay 3 and sacrifice another unit to give Metalfang
Flying,
Charge, and
Lifesteal this turn.
Card sounds may differ from in-game as they get updated.
Charge - Can attack the turn they are played.
Entomb - The ability of a unit with Entomb will activate when it dies. This combines well with effects that sacrifice units as a cost.
Flying - Flying units can only be blocked by other flying units, but can block ground units normally. They can also be directly attacked by Killer units and Relic Weapons.
Lifesteal - Units and spells with Lifesteal give you health when they deal damage, healing you equal to the damage dealt.
Summon - Does something when played