Double Damage,
QuickdrawWhen the enemy player plays a spell, Syl deals its cost in damage to them.
Contract 2: Give another unit
Double Damage and
Quickdraw this turn.
Card sounds may differ from in-game as they get updated.
Double Damage - Deals double damage.
Quickdraw - Units with Quickdraw kill blockers before they can deal damage back. Note that Quickdraw only works while attacking, not while blocking.
Contract - You may pay the number in additional power to get its bonus. If you don’t have enough power to pay some or all of the Contract, the remaining balance is applied as “debt” that is paid at the start of the next turn.
Debt - Your available power is spent to pay off Debt. If you can't pay it all, you pay at the start of your next turn.