EnduranceYour Soldiers have +2/+1.
Entomb:
Nightfall.
Card sounds may differ from in-game as they get updated.
Endurance - Units with Endurance ready at the start of each players turn, so they can attack and still be ready to block during the enemy turn. Additionally, they are completely immune to enemy stun and exhaust effects.
Entomb - The ability of a unit with Entomb will activate when it dies. This combines well with effects that sacrifice units as a cost.
Nightfall - The first Nightfall card played in a turn makes it Night and extends it by a turn for each player.
Night - When you start a turn at Night, draw an additional card and take 1 damage.