Spark: Deal 4 damage to each enemy.
Card sounds may differ from in-game as they get updated.
Aegis - Aegis protects a unit or player from one enemy spell or effect. It doesn't block friendly effects, nor does it stop battle damage from Killer attacks, Relic Weapons, or normal attack and blocking.
Flying - Flying units can only be blocked by other flying units, but can block ground units normally. They can also be directly attacked by Killer units and Relic Weapons.
Spark - Cards with Spark have an additional effect when played after the enemy player has taken damage this turn.