Had an Idea I wanted to try. Not sure if this is good, since I'm missing a few of the pieces to make it work. Also, I doubt the manabase is correct, so I'd appreciate any advice on that.
The goal is to generate a ton of value via Warping in cards. Forge + waker of ancients makes your 4 drops insane, and you hit them often enough to make it worth it.
Second sight + any warpable card makes SS 2 mana draw 2, and generates true card advantage which is really nice. You can also warp in your warp cards for cheap if you have multiple forges in play. It makes drawing warp cards less bad.
Hopefully SS + Rhinarc is as good as I want it to be. I really like the idea of huntpack, but if you can't reliably hit the ambush, it isnt worth it. With one copy of forge and one SS you break even on mana, and always have ambush activated. With multiple forges this combo gets better.
I chose equivocate over purify because it is instant speed, and beats a lot of the big stompy midrange things being played right now.