Win through excessive card advantage!
Some people like to play a strategies that are "fair" and "reward tight play" and "uses removal spells" well if you're tired of all that bunk, you can try Warp Factor 9 which wins the game purely through excessive card advantage and oppressively large board states!
Most deck rely on other decks playing 1-2 cards per turn and being able to remove the big threats and ignore/block the small threats. What this deck does is stall the game with everything it has until it can warp out a ton of cards all at once.
How to play:
Turns 1-5: play a power and trade off every creature you can even if you 2-1 yourself (it wont matter) Ideally, you can land a vault of the praxis and draw the crap out of your deck.
Turns 6-9: Play out every card in your hand and top of your deck as fast as possible so you can start drawing a praxis outlaw every turn. Trading up and advantageously attacking at this stage are good ideas.
Turn 10+: Swing with all 12 of your creatures to clear out space for even more creatures!