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[competitive AND budget] Big creatures, Boost, Belax

Throne Deck By
Brynanum
Brynanum+7147

+2

Cost Curve

Type

Faction

Information

Deck built around Belax, the Ravenous, and mainly effects concerning big creatures.
It's a competitive AND budget deck (my 1st one!), that still permitting me to have quick games for daily rewards...

How to play it


Beginning hand: If you can't do 10 damages at turn 5, do your mulligan.

I always won the game if I succeeded to do attack + double damage + surprise strength boost at least once.
If you don't succeed, that's fine: just play creatures, and attack at maximum.

Quick-play mode


If you see that the game start to be in favor of your enemy, you can concede and relaunch.
It's rare to reach turn 10 + win the game. Fortunately, it's really rare to reach turn 10 at all.



Card replacements


Mandatory campaigns (deck is based on these cards):
- Bastion Rising, for Grand Suppressor
- Enter the Arcanum, for Deans' Chamber, Star Charts in bonus, really cool campaign and cards anyway

Optional (in card preference order):
Bore (Dead Reckoning) can be replaced by Ruin
Broken Contract (Awakening) can be replaced by Fire Sigil



Some nice tips


Do not hesitate to kill your big creatures, if the space must be freed for others.
To draw an other big creature is easy, and to manage a growing creature enemy is painful.

The deck needs only 1 red influence, and 3 powers. Exceptions are:
- Belax, the Ravenous with 2 red influences (you have them with 95% ratio, you play something else otherwise),
- Cast as fast spells Caravan Delivery followed by Daring Maneuver (needing a 4th power, you always have it because this sync is used as finisher)
- Boost effect of Pyroknight (I never used this boost on all testing games... Work In Progress: another creature?)

All creature strength boost have Overwhelm: play them after blockers being announced, to see all damages going to the player.
Do not forget the sync Caravan Delivery followed by Daring Maneuver, both playable by surprise as fast spells.

On the Hunt is amazing mainly as beginning hand card, and played at turn 1+2. Otherwise, except if charge side of Hellhound permit you to win the game at next turn, prioritize other cards (to draw this card can be a pain according to enemy turns).

Caravan Delivery is the unblocking-situation card (by your market).
Keep it at maximum in your hand: it must only be your finisher, or your quick situation resolver against a really-disturbing thing.

If you don't know / hesitate about what to play, play Deans' Chamber or Grand suppressor.
These cards permit to play any of your cards freely, in addition not to have disturbing situations from your enemy.




This deck can be even better!


This deck is originally sourced from a 2022 competition, theovermaster's decklist (Top 64) (still performing like it is today).
However, better cards appear for this deck (there are at least 3 years between theovermaster's decklist (Top 64) and today...).
I just don't want to let the deck being forgotten, so useful as 1st deck... So I updated it!
If you have any nice ideas, feel free to suggest. I probably didn't think to everything. :)




Feel free to discover my other decks (mainly themed around a card or a mechanic):
https://eternalwarcry.com/user/Brynanum/decks

Details

Shiftstone Cost
Does not include campaign cost
14,550

Premium Cost
151,200

Influence Requirements
2

Power Sources
13 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
17 26 24 8

Card Types
29 4 22 0 25

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Awakening [Set1095]
Bastion Rising [Set1097]
Enter the Arcanum [Set1135]

Archetype
Aggro

Added
December 25, 2024

Views
154

Eternal Version
Separate Ways

BBCode For Comments

Deck URL

Revisions (Since last major patch) December 25, 2024


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Comments

Brynanum Eternal Version: 24.10.02
I got a buck with my previous deck: I didn't have choice to delete then create again the deck.
Sorry for people who kept the previous link...