A fun Rakano control list that tries to land
Svetya's Sanctum and then create value with it. It's fun when it works, though it does have some weaknesses to early aggro. (Which seems to be a lot of what's left now.)
We use Defiance and Torch to handle a lot. There are also 4 Harsh Rules if the spot removal isn't enough (or isn't drawn). We run 3 Rizahn to ping if we survive to 6. At that point, the game is typically won. Getting to 6 is a bit easier usually with
Bulletshaper, but he's an easy target for our opponent's removal as a result.
All of our merchants tap Fire specifically to juggle Xo. He's a big reason this deck works so well.
The "Sideboard" is cards that I've previously considered (or played) in the Market or main deck. Just a more comprehensive "past versions" list for me.
Hope you enjoy!