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Dying Sun Aggro

Throne Deck By
S1O1
S1O1+4980

+4

Cost Curve

Type

Faction

Information

Now updated for Revalations

Combo:
Cheap curse relics like Adjudicator's Gavel and Electrostatic Distortion can let you cheat out a Dying Sun Tapestry turn 1. Follow this up with a Formbend to swing in with a 6/6 or play a Monument Curator to have a 7/7 on turn 2. On the next turn, you can follow up with a 7/7 Aali, Champion of Kodosh that silences an enemy unit, and then turn into an 8/8 flier with overwhelm after she attacks. Strange Rider is mainly in the deck to help dig for the tapestries but he can grow out of control pretty quickly with the activated ability.

Other Cards:
-Parul's Choice: Tutor and protection. One of the best cards in this deck.
-Permafrost: Helps you survive against aggro decks.
-Avigraft: Situational removal that sometimes makes opponents rage quit once their entire hand is unplayable. It also turns your key units into 5/5s which is kinda nice if you don't have a Tapestry by then.
-Archgryffyn Patriarch: This refills your hand. Helps against control and midrange decks.
-Tinker Overseer: It is a cheap unit that gets bigger when relics are played. Flying helps it activate the text on Crown and Tapestry.

Card Considerations:
-Formbend: Transforms Tapestry into a 6/6 that can attack immediately if the Tapestry wasn't played the same turn.
-Transpose: Best market option. Move Avigraft to the market if you want to make room for this.
-Kodosh Sees All: This could be included as a one-of to "counter" control decks since it could be fetched using choice. I used to run it but 7 is a lot and the gryffyn does a good enough job helping you fight back against control.
-Tidal Forces: This could fill the same spot as Kodosh Sees All; being a comeback card against control. The cheaper cost is nice but this card is far less consistent and pretty easy to counter. It could be nice in a Transpose market though.

How To Play:
-Step 1: Your ideal starting hand is a cursed relic, a unit, and tapestry. Mulligan hard for these. Don't be afraid to go to 6 cards. This deck can work well on just 3 power and the 3 main cards. Parul's Choice can work in place of a cursed relic and Strange Rider can function as the unit and one of the other two cards in a pinch.
-Step 2: Play one of your cursed relics if you have a tapestry in hand. Don't play multiple until you have more tapestries unless you think it will protect your units (i.e. Electrostatic Distortion vs burn). Also, don't play multiple Numbing Colds at the same time since they will all break when your opponent plays a spell.
-Step 3: Don't play hard into removal unless it's your only out.

WARNING: This deck isn't great. It used to be a somewhat viable expedition several sets ago but now it only works in throne.

Details

Shiftstone Cost
Does not include campaign cost
33,900

Premium Cost
216,000

Influence Requirements
2 2

Power Sources
17 16 12 4

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
8 31 26 8

Card Types
21 26 4 0 25

Contains Cards From Campaigns
Promises by Firelight [Set1007]

Archetype
Aggro Combo

Updated
May 22, 2021

Added
February 27, 2020

Views
2,897

Eternal Version
Revelations

BBCode For Comments

Deck URL

Revisions (Since last major patch) May 22, 2021


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Comments

DarkWaltz Eternal Version: 1.50.8
Deck is so all in linear the current meta crushes it. Had multiple turn 2 7/7 hands or 6/6 hands and could win a single one without dumb 0 removal luck. Fun idea but just too simple for today's meta.
S1O1 Eternal Version: 1.50.8
Yeah, your opponent having interaction is sadly a very real weakness of these highroll meme decks. One solution is to wait until you have Numbing Cold/Parul's Choice for protection before playing a unit whenever your opponent is in justice or shadow. Unfortunately, you usually just have to hope that they don't have an answer.