There are lots of units here that threaten to draw a card with one buff from
Veena's Masterpiece. For instance, turn 2
Tinker Overseer followed by turn 3 Masterpiece + buff, and you're swinging for four in the air and drawing a card. Teacher and Cuno are also able to get great early pressure.
Our aim is to keep pushing damage aggressively, then we often finish with burn from jars and jars of honey we have sitting around.
Think of
Veena, Rising Queen in terms of a five-drop. It could be right to play her sooner, but play + activate on the same turn generates a lot of value. She does double the +1 proc from Masterpiece. And it's named after her, so props to Direwolf for theming. Keep in mind her text, she only doubles the first activation each turn, not all of them, though each Veena will make its own copy of a relic effect if you have multiples in play.
"@Rainhall, why didn't you include [InsertVery Good Card]?" Because it's double fire or double justice, and our power base isn't built for that.
Just kidding about Wasp, but another card you may want to consider is Queenguard Elite. Flying, charge, and only needs 1 pump from Veena to draw a card.