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ManuS' 3F Scream Aggro (Top 5 Masters)

Throne Deck By
ManuS
Eternal Titans

+11

Cost Curve

Type

Faction

Information

My fine tuned take on the hugely popular and successful Scream Aggro. I tried to squeeze the last couple of inches out of the archetype by making some adjustments especially to the power base to make it run a bit smoother and more consistent than before. This is one of the best if not the best deck right now so make sure you know to play it or at least how to play against it optimally. As usual you can learn all about the deck and my changes in the deck tech series:
Deck Tech

Details

Shiftstone Cost
Does not include campaign cost
44,200

Premium Cost
192,000

Influence Requirements
2 1 2

Power Sources
14 12 12 17 4

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
30 23 19 8

Card Types
28 3 24 0 25

Contains Cards From Campaigns
Into Shadow [Set1004]

Archetype
Aggro

Added
October 28, 2018

Views
8,234

Eternal Version
Bug fixes

BBCode For Comments

Deck URL

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Comments

Metaltomas Eternal Version: 1.40
Hey manus, since i don't have dust for bandit and highway, do you think there's any good replacement? Ty man!
ManuS Eternal Version: 1.40
no thats the the decks bread and butter.
Metaltomas Eternal Version: 1.40
Ty manus, i crafted everything now and feel so much better, i think i need to learn how to play properly, but i have a question? Why choose crunch over gorgon? Probably because crunch don't have to be sacrifice when the effect end, but i prefer to hear your voice here! Ty man, as always your decks are a blast to play
ManuS Eternal Version: 1.40
yes the deck cares about board presence not drawing cards primarily. crunch being able to get berserk, having 3 health and not replacing itself with a card in ur hand are all major upsides. fanatic is bad in this deck.
Tarms Eternal Version: 1.40
Hey manus, I’m always on the lookout for decks by you and I was just wondering besides this one what are the current tier 1 decks or where can I find the list? The help would be much appreciated!!
ManuS Eternal Version: 1.40
I think some form of FJS, maybe skycrag and the heavily underplayed Talir Combo possibly too. rest seems kinda behind that in quality and/or popularity.
Tarms Eternal Version: 1.40
Thanks! I'm familiar with fjs and am working on building that currently but what's the Talir Combo deck; I don't think I'm familiar with it?
ManuS Eternal Version: 1.40
It is a xenan mask of torment combo deck that plays talir and destinies vodakhan into play from the market to draw and play most of ur deck. might make a deck tech soon.
Tarms Eternal Version: 1.40
Thanks, i’ll be awaiting your awesome deck techs 🙂 do you by any chance have a link to basically the deck list on here?
ManuS Eternal Version: 1.40
I do not. but if u check decklists u might find some variants of it.
Erik9099 Eternal Version: 1.40
Liking the single devour, not sure about the full 4 grenadin drones though - especially in light of the rising popularity of devastating setback.
ManuS Edited Eternal Version: 1.40
they are super necessary vs skycrag, for your power development and to make devour and combust good enough. also i dont see how setback makes drone worse. ur entire deck other than crunch dies to setback that is just a fact.
Erik9099 Eternal Version: 1.40
The entire deck apart from crunch dies to setback, but most of your units have charge anyways, so they get atleast 1 attack in before dying. As you only have 1 devour as well as combusts, I don't think you need the full 4 drones as sacrifice fodder. It's true that drone is strong against skycraggro, so I guess if you want to improve your skycraggro MU I can see the benefit, but I've found drone to be the worst card in the deck in many matchups.
ManuS Eternal Version: 1.40
drone gets more than 1 attack in before setback too. it is not there for skycrag. it is one of the added benefits that i listed. it is super integral for the consistency of the deck, power deployment and usage of combust as well as queen. removing drone or some of them makes ur deck basically fall apart.
Erik9099 Eternal Version: 1.40
Gonna have to disagree with you on this one. Drone only gets to attack if you play it on turn 1/turn 2 on the play assuming opponent has setback. Even then, it's only hitting for 2. I've seen several lists that have been cutting back to 3 drones and I think it's great. It does slow your power development somewhat, but I think it's worth it.
ManuS Edited Eternal Version: 1.40
even GHP and co had 3 drones and went up to 4 after because it simply is pretty important to the decks stability and so on. it also attacks once only on the draw and twice on the play when played turn 1. it also helps u play another 1 cost card on 2 and a 3 drop on 3. it makes queen and combust massively better, it is important vs fire aggro, it chumps and so on. it is also not like a lot of decks run setback right now. the most popular decks dont even run any. and by that logic u would also need to cut other cards from the deck like dusk raider due to setback. the card does a million things for the deck. if u want to run 3 regardless do so but i wont endorse doing so.