My take on Grenadin/Manacle Burn. The main combo's of this deck are Getting out an
Iceberg Scattershot, the playing an
Overwinder along with
Assembly Line or
Grenadin Drones to quickly mill the opponent for a lot of card without having to actually attack with the rather weak Grenadin minions. It also has
Calderan Gunsmith as an alternate piece to the Scattershot if you already have a board of Grenadins.
Other tools in the deck include
Madness along with
Combust for removal, also combo's with
Combustion Cell for removal and ramp options,
Umbren Occluder as potential game finisher or
Azindel's Gift to help against late game combo decks that like to hoard cards.
The market is mostly finished though i plan in the finished version to run
Ixtun Merchant over the
Kerendon Merchant replacing the Madness in there for either a Scattershot or a Gunsmith to help with consistency of grabbing combo pieces, you can also replace the
Cull the Deck with
Quarry if you have them too. Otherwise it's just a case of picking your tech cards of choice, though the deck in itself is pretty hard up for space with so many essential cards in it.
If you do plan on keeping the Kerendon's, then other options for the market could be
Eremot, the Gathering Dark or
Solitude, then again if you have Solitude you are probably going to main deck them over the Gift or Occluder.
If there's anything i missed in explaining this deck or options then please comment below. I did my best, i would offer a mulligan guide or match-ups but i will be honest, i am probably not a skilled enough player to be super helpful in that respect so if anyone else has suggestions on that front then send me a message and i'd be happy to credit you in the description :)