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Auralian Lollipop

Throne Deck By


Cost Curve




This deck started with Auralian Highway but ended up removing the pledge element due to high variance. After a series of iterations, I ended up with this and it's really fun to play.

The idea is pretty simple: keep bringing back either Vara, Stinger or Cykalis based on the situation or the buffs you managed to put on them. Dread is brilliant but you really need an empty board or secret passage (in the market) for it to shine. Display of knowledge is also super nice since the buff to your units is permanent. So a 6/1 quickdraw Dread is suddenly a lot scarier :-).

The deck is fairly straightforward to play but it offers a lot of lines. Quite obvious to say but never forget that, sometimes, the best play is to suicide one of your key unit so you can scream it and maybe even dark return it afterwards. Your scorpions should help stalling the board while you fly over screamed units. Hooru Fliers is probably the biggest challenge right now, which is not great given that they are still everywhere. Thankfully, they are a bit slow so I generally tend to keep the pressure up against them to force them to block and combine that with the removals.


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
2 1 2

Power Sources
14 11 14 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
16 27 13 9

Card Types
28 1 23 1 27

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Into Shadow [Set1004]
Homecoming [Set1005]


May 2, 2019

April 23, 2019


Eternal Version

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Deck URL


SideWays Edited Eternal Version: 1.45.7
I haven't messed around with Haunting Scream since way back when there was just set 1. This is some really fun shenanigans! Very well done. I did fit in Teacher which has been really fun and you can stack up alot Weights on the opponent. Also I always get the feeling that the other player didn't have much fun... hehe Thanks champ!
Drimh Eternal Version: 1.45.7
Thanks, I am glad you're having fun :-). I am now trying without the merchant as I felt I didn't need the market most of the time. I have added two Blackhall warleaders and two recurring nightmares instead and this feels even better so far. I'll update the deck if it proves to be correct. I considered teacher but was a bit hesitant because of the influence requirement.
SideWays Edited Eternal Version: 1.45.7
I like the idea of dropping the market. The only thing I ever grabbed was the Madness (love that card!). The Teachers don't need to be played on curve, just get them out anytime and get them killed, then scream and Dark Return them as usual. Let me know how the Blackhall works out, I don't have those to try. I'm very excited and anxious to try new stuff from the next set!
CONFIRMED - Still winning and having fun without the market!