This deck is basically a midrange deck, similar to ftp or jennev; however, the main difference is the fact that it can transition into a late game combo.
I run 7 Smugglers (4
Howling Peak Smuggler + 3
Red Canyon Smuggler) instead of 8 as there isn't really anything i'm curving into in the market.
Yushkov, the Usurper is the turn 4 play if you do get an early smuggler, but you usually want
Svetya, Orene of Kosul on 4.
Fire market is important for
Bore and
Xo of the Endless Hoard shuffling. Market choices are fairly self explanatory
Insight on some unique inclusions:
Linebreaker's Shield helps with late game card draw, stall, and can be used to un-stun a unit, such as one that had been
Permafrosted. This also makes
Display of Honor better, as it can actually use the the void recursion ability consistently, grabbing the shields and
Auric Runehammer. Sudden Schism allows you to combo without
Howling Peak. Both also acts as another renown trigger for
Aniyah, Arctic Sheriff.
In the early game, you are just gathering power and using
Strategize to improve hand quality. The ideal scenario is going merchant into Svetya into
West-Wind Herald into
Howling Peak. Just try to win on board.
After this, you have to decide based on your hand and the board whether you want to go for the beatdown, use your combo, or just outlast them in resources. For example, against ramp and more control style decks, you want to try to kill them as fast as possible, especially if you don't have merchant to grab
Bore for
Pit of Lenekta or
Martyr's Chains. However, the situation is different each game. It really just comes down to experience with the game and the deck.
It is important to remember that the deck isn't strictly a combo deck.
West-Wind Herald is a very good turn 5 play, as it curves into
Howling Peak,
Mirror Image and swing for 2 extra Heralds on board.
Against aggro, you try to stall until you can slam down a
Howling Peak Smuggler into
Torrential Downpour. Torches and
Auric Runehammer are great against aggro.
Display of Honor's lifesteal mode can be used to help stabilize. You will always outvalue and stabilize against an aggro opponent in the late game.