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Iron Argenport

Expedition Deck By
Peter17

+2

Cost Curve

Type

Faction

Information

An Argenport midrange deck that got me to top 10 masters. The name comes from Rolant, Iron Tyrant and Telut, The Iron Gate.

The basic idea is to generate a lot of justice influence while keeping the board in check with cheap shadow removal. Then we can start playing justice influence payoffs like Rolant and Telut as well as Silverblade Intrusion Backbreaker.

Units



Kodosh Evangel and Jadehorn help make sure we get lots of justice influence quickly and can clog the ground against aggro. Jadehorn can also help make Backbreaker even more ridiculous. Rolant grows and makes annoying deadly fliers with every removal spell we play (and if you can get those deadly fliers into combat, you'll kill things and get even more). Telut trims down enemy units often by two since we have 16 power cards with double influence and can also build up a backbreaker. Feartracker gives us a bit of reach and can help stabilize against aggro (and lines up really well against Nullblade). It's possible this could be Silverblade Menace but the bigger body seems like it has some value.

Removal



Backbreaker is super powerful in a deck that regularly has 5+ justice influence by turn 5 often killing multiple things or presenting a very fast clock against an opponent with few units. The rest of the removal isn't especially synergistic and is mostly just "what shadow cards are in the expedition with the word 'kill' on them." Although Suffocate gets a bit of extra value with Telut since he can trim down units until they are small enough to target.

The Rest



Silverblade Intrusion can protect our units from some removal but it is also fine to just fire it off whenever we're getting two Valkyrie Denouncers of it. Beseech the Throne smooths out out draws. Fearless Crescendo gives us some pseudo reach and market access.

Market



* Disrupt is one of the only ways to kill a relic in our factions

* Kodosh's Armor can be a hard to answer threat in the late game or if we are flooding out

* Equalize is mostly a sweeper against aggro but we can also grab it if we get to far behind on cards in hand

* Master's Blade is removal that offers a bit of extra value. This could be Devouring Shadow but then we couldn't get it with Justice Etchings

* Wind Conjuring can protect against damage based removal, be a combat trick or break something out of permafrost. And we can also decimate it when flooded

Expedition Information

Details

Shiftstone Cost
Does not include campaign cost
36,600

Premium Cost
182,400

Influence Requirements
5 2

Power Sources
16 17 8

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
18 29 20 6

Card Types
20 6 29 0 25

Contains Cards From Campaigns
Shadow of the Spire [Set1087]

Archetype
Midrange

Added
June 27, 2020

Views
706

Eternal Version
Argent Depths

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Deck URL

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Comments

theovermaster Eternal Version: 20.06.26
Why are there 2x amethyst waystones in this deck? You are a relic weapon based deck and the 1 damage will matter to you a lot more often than 1x extra card draw to both players.