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Otherwise, the deck has been a lot of fun, and successful so far. The sheer amount of battlefield manipulation you have for this budget is a lot of fun.
Yea, games can run a little long, but normally are guaranteed wins.
May have been a fluke. None of my chalice's showed up, even with card draw. Just bad luck.
EDIT: definitely starting to lose some matches with this one. Sometimes it just draws bass awkwards. All your card draw can end up on the bottom of your deck, and your Scribes, initiates, and hatchlings, which you commonly draw, just aren't enough to hold your game for you while you wait for Chalices or Lumen's to drop.
it is cause every time you get you 7 win at masters , The Ai getting stronger ( Better Cards , meaning a lot of Legendaries and fat stat minions ) and i spikes out pretty fast sometimes .
Ok . Well i am playing ~400-300 masters this period and i do a lot of gauntlet .
This deck is unconsistest as hell . Tons of problems . if you play gauntlet at masters just DO NOT play this deck . Even if you win it takes ton of time and doesnt worth at all . better luck playing casual if you consider the time issue and the frustration you have with this deck .
Bad deck overall . i can explain in detail if you have any question but i really think you already know .
Hence, BUDGET, lol , can take a bit at times, but it's relatively cheap. Maybe we play differently because I didn't have the issues you run into often.
First of all . players that exceed 50 yours and reached masters at gauntlet 90% of the time require fast runs just to add some gold for draft or forge or whv . Henche you play a more agro deck , recommending a Rakano . cheaper that this chalice deck , most consistent and at least 4 t 5 times faster .
Second mate i dont mean to offend you , just letting new players that it is better to invest to some other faster deck since this doesnt worth the stone .
anyways GL with your gauntlet runs . Try rakano and let me know your opinion which has more pros and cons .
I've also not run into any of the issues Serse has reported. I've yet to lose with this deck. Maybe a game runs long, but that's about it.
You generally always have options to play every turn. Or you have enough to hold off your opponent until your finishing plays come later.
Well anyways i tryed 4 runs . maybe bad draws , maybe bad luck with opponents i dont know .anyways i find it a bit slow for my taste tbh . i use the rakano deck with some legendaries here and there but there is a cheaper version as well . ending a run in around 20 mins .works for me
let m send you a deck list . i will post a link with a screenshot but you can adapt with whv you have available . i threw some random legendaries inside ( i am not a aggro player so i dont have many F legendarie) just testing out .
https://imgur.com/a/MQlP3
but usually you play 4 hammer of mights m without Jekk . 4 Champion of Glory is no nesecery and the Deepforge and Ijin are my try outs . i make ~15-20 mins per run . minumim 6 wins .
Nice set up, I'm currently running a similar deck with 3 Amaran Camel, 3 Ice Sprite, 3 Avirax Familiar, and 3 Psionic Savant for late game. Removed the lightening storms, false princes, pteriax hatchlings and scorpion wasps. Works really well, 3 gauntlet runs later, 2 of them with 7 wins and one of them with 6.
Awesome! I'll try the savant and see how it works. The wasps are there for the fact they fly and are deadly so the AI will either waste removal on it or just won't atk into it. False Prince only gets messed with if they can out right kill it or buff another unit, so it's an easy 5/5 on the board. The sprites actually make more sense than the lightning storm, I'll give those ago as well! Thanks for the advice, I'm going to go play a few matches now!
Otherwise, the deck has been a lot of fun, and successful so far. The sheer amount of battlefield manipulation you have for this budget is a lot of fun.
Yea, games can run a little long, but normally are guaranteed wins.
May have been a fluke. None of my chalice's showed up, even with card draw. Just bad luck.
EDIT: definitely starting to lose some matches with this one. Sometimes it just draws bass awkwards. All your card draw can end up on the bottom of your deck, and your Scribes, initiates, and hatchlings, which you commonly draw, just aren't enough to hold your game for you while you wait for Chalices or Lumen's to drop.
This deck is unconsistest as hell . Tons of problems . if you play gauntlet at masters just DO NOT play this deck . Even if you win it takes ton of time and doesnt worth at all . better luck playing casual if you consider the time issue and the frustration you have with this deck .
Bad deck overall . i can explain in detail if you have any question but i really think you already know .
Second mate i dont mean to offend you , just letting new players that it is better to invest to some other faster deck since this doesnt worth the stone .
anyways GL with your gauntlet runs . Try rakano and let me know your opinion which has more pros and cons .
You generally always have options to play every turn. Or you have enough to hold off your opponent until your finishing plays come later.
https://imgur.com/a/MQlP3
but usually you play 4 hammer of mights m without Jekk . 4 Champion of Glory is no nesecery and the Deepforge and Ijin are my try outs . i make ~15-20 mins per run . minumim 6 wins .
Edit:
Yea. that one definitely is expensive at 23k Shiftstone https://eternalwarcry.com/decks/details/pIjNyHhBleY/gauntlet-rakano
Won't be able to try that out for some time.
+ 2 Sword of Icaria .
+ 3 Shoguns Scepters
+ Hammer of Mights
So it is pretty adaptive deck . you can make a Way lower budget .
I can help ya if you want Add me on Eternal
Serse+9032