The ShiftstonedEternal Power Calculator is a deck-building tool that visualizes your odds of drawing enough Influence and Power based specifically on the cards found in your deck.
You know, I'm not seeing the point of Warleader. I personally love the card, and have since it was spoiled. I initially thought of it as a fit in the old Argenport Mid. But how should it be played in this deck? Early aggressor? Dark Return sweetener? Chump Blocker?
I don't get that question. it is obviously an above average 2 drop that comes with the other upsides u mentioned. what's not to love about a 2 dropt hat scales with the game and gives u an insane buff on every unit u draw?
And yes it would also fit well into Argenport midrange if that deck wasnt too mediocre in general.
Heart of the Vault was the 4th most common card in this ECQ. I assume ManuS predicted the popularity of Praxis Pledge so a two drop with 3 health was the better choice than Ripknife assassin, it can also it can block Amaran Stinger
It has nothing to do with that. Ripknife is just a way worse and less powerful card. I can't imagine a world in which i would play that over warleader. warleader is miles above it.
With all the Boros, an other stupid deck in the meta... Can be piloted by a monkey a make good results. I gave it a shot for a "fire daily quest", I made a 10-2. Lost on a mana death and on mirror. 2 fast spells. Almost only removal and creatures. As many decks/ games you can play it and prepare your meal. ^^
This is exactly what's wrong in many "strategy" games now. Skills are not rewarding enough. In other words, lack of skill is not enough punishable. Because DW allows the creation of decks like this one. Fews yars ago, I would have also blamed players. But now, thanks to Hearthstone as a major leader, mediocracy has well taken place in video games.
I guess, I can just enjoy to "challenge" myself by playing control late game decks or trying to make Makto echo works each seaons. :-)
Let's be real... ManuS made a really great deck here, and the results prove it. I'm not sure if piloting any list in this game is rocket science. It may not be challenging for you to play, but it wins a lot, and that is kind of the goal for most players.
Agree. Building deck is, for me, the more interesting part. I built some awesome decks wih bring me each time to Master too. ManuS builds a really strong deck. GG to him for that, no doubt.
My point is just that, as you said, winning a lot should not be the goal for most players. Or not in the "no matter what" way.
Burt like I said. No fault to players, only from DE.
Imo the most skillful fights happen with mirror matches, because it's about what little changes were made to the deck to favor the mirror and both players have access to the same tools. Whoever uses them better wins. The problem with that of course is that if mirror matches are common then there's a clearly dominating deck, and deck building isn't as important.
This deck came out of nowhere; there was no dominating SS aggro/mid deck, ManuS built it right before ecq. Imo a meta where there are several good decks (Hooru fliers, Jennev, FJS, Praxis Pledge, Hooru control, SS etc) and building is as important as handling is better. More diverse.
Sorry, but I really not getting your point in my post... You know that "lmo" means "leave me alone" right ? :-) I'm always glad to discuss, but I really don't see how all of this fit in what I said....
It's imo (in my opinion). Anyways, maybe I wasn't clear enough:
imo the most skillful matchups, that are the hardest to win, are usually mirror matches where the opponent has the same resources as you. So whoever plays the deck better, with more skill, wins. In a meta with lots of mirror matches, therefore, skill is a bigger factor in your results. It's more punishable as less skilled players lose more.
However, in a meta with lots of mirror matchups, there is almost no deck building to be done. And constant mirror matches make the game stale, which is why I prefer a meta with several decks that can be played. Sure it leads to some monkeys copy pasting off this site and getting masters but this deck can be beaten in a non-mirror match. It's about 50-50 with Hooru Control for example.
Hey, to each their own. I do see the point you're making though. The problem with decks like this one is it's just play bomb removal play bomb removal. That doesn't take much thinking. But the deck building probably did: balancing the numbers of threats and removal was prob more challenging than playing the deck (since the other Stonescar lists at the ECQ did nowhere near as well). I see where you're coming from though.
If you had to swap Flamestroker for something, what would it be? Have the card, just seem to not use it to its full potential, so thinking about alternatives I can try out.
i haven't tested both, but "much worse" seems like an exaggeration. sure, the warleader can snowball, but it's a worse topdeck later and it needs to stay alive to buff anything
And yes it would also fit well into Argenport midrange if that deck wasnt too mediocre in general.
This is exactly what's wrong in many "strategy" games now. Skills are not rewarding enough. In other words, lack of skill is not enough punishable. Because DW allows the creation of decks like this one. Fews yars ago, I would have also blamed players. But now, thanks to Hearthstone as a major leader, mediocracy has well taken place in video games.
I guess, I can just enjoy to "challenge" myself by playing control late game decks or trying to make Makto echo works each seaons. :-)
My point is just that, as you said, winning a lot should not be the goal for most players. Or not in the "no matter what" way.
Burt like I said. No fault to players, only from DE.
This deck came out of nowhere; there was no dominating SS aggro/mid deck, ManuS built it right before ecq. Imo a meta where there are several good decks (Hooru fliers, Jennev, FJS, Praxis Pledge, Hooru control, SS etc) and building is as important as handling is better. More diverse.
imo the most skillful matchups, that are the hardest to win, are usually mirror matches where the opponent has the same resources as you. So whoever plays the deck better, with more skill, wins. In a meta with lots of mirror matches, therefore, skill is a bigger factor in your results. It's more punishable as less skilled players lose more.
However, in a meta with lots of mirror matchups, there is almost no deck building to be done. And constant mirror matches make the game stale, which is why I prefer a meta with several decks that can be played. Sure it leads to some monkeys copy pasting off this site and getting masters but this deck can be beaten in a non-mirror match. It's about 50-50 with Hooru Control for example.
like you said, a mirror matchup is obv 50-50. But is 90% chance, 10% talent.
It will just be: will you draw the tool for the match up before the other one. That's it. Especially with this deck wich is really easy to play.
If you had to swap Flamestroker for something, what would it be? Have the card, just seem to not use it to its full potential, so thinking about alternatives I can try out.