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Esper Roaches

Throne Deck By
PsyLama

Work in Progress
+5

Cost Curve

Type

Faction

Information

This deck is still work in progress, but I had some pretty strong runs with it. I hit master last week with it.
Feel free to suggest card swaps etc.

This Deck is great against all the slow control decks, because most of them you will out value with your roaches.
But you have a bad matchup aganist Aggro, all you can do is slam Tock Tick/ Ayan and hope you live long enough.

Details

Shiftstone Cost
Does not include campaign cost
39,100

Premium Cost
171,200

Influence Requirements
2 2 2

Power Sources
14 12 13 14

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
22 28 4 10

Card Types
27 4 19 0 25

Archetype
Unknown

Updated
December 12, 2017

Added
December 11, 2017

Views
3,061

Eternal Version
The Pale Riders

BBCode For Comments

Deck URL

Revisions (Since last major patch) December 12, 2017


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Comments

johnnypasho Eternal Version: 1.27
Nice deck you got there. Have you considered Haunting Scream ? Only target that doesn't get immediate value is Titan. But even Ayan could push in some lifesteal dmg. Other creatures in the deck are awesome targets for your Screams. Would probably drop the Tick-Tocks, but not sure about them. Haven't piloted this :)
PsyLama Eternal Version: 1.27
Not sure about this one, it doesn't trigger echo or destiny, so Dark Return is still the better option. Also, the only card I would cut to it would be Twinning Ritual and I still think create +2 Roaches with new random skills is stronger, but will try Scream anyway to see if it fits.
johnnypasho Eternal Version: 1.27
Hmm, forgot about difference in play vs draw. Of course you're right about the echo/destiny. Still, one or two might bring you some results with Avisaur, Scribe or Roach...but yeah, not as good as I thought.
Aphelion Eternal Version: 1.27
What are you planning adding from the new set?
PsyLama Eternal Version: 1.27
I'm still sorting out what could be usefull. Will update when I know more!
Aphelion Eternal Version: 1.27
I plan on trying some things and jamming this a bit later, I will let you know if I come up with any ideas, too!
RockRob Eternal Version: 1.26.3
I love this deck, for agro looks very good, a solid deck, i working on a the deck 2-3 days, the idea its similar to this deck, i win 12 and lose 3 matchs (2 agro decks), the solution to be hard versus agro its 3 ligthing storm (in my sideboard).
Good job keep working
Check my deck bro https://eternalwarcry.com/decks/details/pL0GsxdCcN8/felnssian-12-3-vict-ranked
VaylinArcher Eternal Version: 1.26.3
For aggro, you might have to replace Twining Rituals with Lightning Storm. You may lose some roaches, but that what we have revenge for. I was also trying to brew up something similar using Swear Vengeance to help increase card draw. I was also toying around with Power Stone to try to increase the speed. Crown Roaches is just so slow and if you get stuck on less than 6 power, things get difficult. With lack of removal, it feels like if you get behind on the board, you can never gain it back.

All that being said, great version of dark roaches. I'm having a lot of fun with it!
PsyLama Eternal Version: 1.26.3
Thanks!

I will defenitely try out the storms and see if it works better afterwards
VaylinArcher Eternal Version: 1.26.3
I did -1 of each Dark Return, Swear Vengence, and Twining Ritual and added +3 Power Stone. Seems to work out well for curving into Titan to help stop aggro. I still need to play more matches vs aggro but i have a feeling that Rally varieties may still be problematic. So far, the change feels good!
PsyLama Eternal Version: 1.26.3
I also made some adjustments:
I added Nesting Avisaur for chaper roaches (instead of Power Stone
and I added Amber Acolyte for better mana fixing (which I had tons of problems with)

So far I had the most consistent runs in the whole time, but I think Rally decks will always be a problem no matter what
VaylinArcher Eternal Version: 1.26.3
Avisaur makes cheaper units, but I always feel like its at the cost of needed tempo. And since it costs 4, it just seems so far away before casting. I've always run into instances where theres such a jam of 3 cost cards to play, using Avisaur prevents possible power draw the next turn.

I'm working with adding some removal now. Unfortunately, that means taking out the Twinning Rituals. Not sure if I like that, but I've been coming across too many units that I have no answer for or if board development has been a little slow.
BadBug Eternal Version: 1.26.3
Wow, I was cooking in my mind something similar !
Thanks for sharing !

Is there any replacements for Ayan/Titan ?

I wonder how this deck can handle aggro though
PsyLama Eternal Version: 1.26.3
Thanks!

The aggro matchup depends on the draw.
Tock Tick is great to block all the small 1 Health dudes, Ayan is great beause of the ambush/ lifegain, and Titan is just a huge unit with endurance

So, I'm not sure if replacing Ayan/Titan is a good idea (I know they are both legendary), but maybe you could replace some for more removal, because only two banish is very low.