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Svetya Control

Throne Deck By
Lightwalker97
Lightwalker97+9380

Work in Progress
+2

Cost Curve

Type

Faction

Information

Work in Progress: uses strong defenders like Kothon, Valk Enf, and S.o.o.K to hold while you draw with lingering influence, strat, and wisdom of elders.

This site is ok but the berserk is sort of not useful, usually, it's another w.o.e.

Once Svetya, Merciful Orene is played, your deck is a monster to deal with.

Now... we wait for the hooru smuggler.

Please give constructive criticism and any questions. My heart can take it.

Edit 1: Telut is better than hailstorm 9/10 for this deck, and cloud marshal gives us another aggressive option.

Details

Shiftstone Cost
Does not include campaign cost
30,600

Premium Cost
262,400

Influence Requirements
3 2

Power Sources
18 20 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
12 12 22 4 16

Card Types
28 1 21 4 26

Contains Cards From Campaigns
The Tale of Horus Traver [Set1002]
Into Shadow [Set1004]
Homecoming [Set1005]

Archetype
Control

Updated
March 30, 2019

Added
March 29, 2019

Views
1,395

Eternal Version
Homecoming

BBCode For Comments

Deck URL

Revisions (Since last major patch) March 30, 2019


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Comments

BHV Eternal Version: 1.45
You have a hailstorm problem in that most of your deck dies to your own play. Imo at the very least aniyah in for courtier makes sense and finding a way to get feastcaller in would be nice imao.
Lightwalker97 Eternal Version: 1.45
Thank you! I made some changes after some games. Yeah Hailstorm isn't needed, so telut was inserted. It's a better drop later game and also is hit by svetya.
BHV Eternal Version: 1.45
I'm imagining a 13/13 Telut that comes down with a Big Svetya swing. I like it.
Griz Eternal Version: 1.45
Without any other pledge cards, Silverwing Courier doesn't look to fit into the deck at all.
Lightwalker97 Eternal Version: 1.45
Honestly, it's mainly there as a 5 drop that can be pledged for more power rather than the unit itself, korovyat palace, can also buff it next turn if the opponent doesn't kill.