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Collecter's Deck (Top 4)

Piloted by
The Barbarian Camp


Cost Curve



Tournament Information

ECQ: The Winter Crown - Top 8
April 14, 2019


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
2 1 1

Power Sources
18 10 10 17 4

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
23 32 21 4

Card Types
20 19 16 0 25

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Homecoming [Set1005]


April 14, 2019


Eternal Version
v1.45 - Homecoming

BBCode For Comments

Deck URL


alexMA Edited Eternal Version: 1.45.7
This deck doesn't quite feel like a ladder deck to me. I'd like to play it since it's so creative and fun, but I'm losing a lot. Not quite sure how to mulligan with it. Is it rat cage or bust with mulligans? It feels like you have to mulligan any hand that's not got a cage or both courtier and pit trap. Are there any guides out there for this deck?
collecter Eternal Version: 1.45.7
No guides that I know of. Let me type up a few things for you though.

The deck has lost some value since the meta has shifted away from the large amount of x/1s, which has hurt pitfall trap's value somewhat.

That being said, it should still have some legs.

Courtier is generally the most important card in the deck. Try not to play it unless you can also play a relic in the same turn to get a power off of it.

If you have the extra power you haven't spent (not referring to cards in hand), it is 99% of the time always correct to use pitfall trap to loot if your hand is not empty. Even if your hand is full of good things. You can't make your hand worse by doing so, and unless you used a scout land, the top card could have been anything.

Replace the unearth the past with a Disjunction in the Market. Replace the Lumen Shepherd, with the Vault of the Praxis. Replace the Vault in the main with a card of your choice.

As far as mulligans, I will often mulligan the first hand if it doesn't have a cage or courtier. I am more likely to keep the second hand even without those if it has a teacher. If none of the hands work out I often go to six. With a courtier you can easily catch back up.

good luck!

alexMA Eternal Version: 1.45.7
Thanks - that’s very helpful. Congrats on the top 8!
VoidKing Eternal Version: 1.45.6
I don't suppose anyone could help me understand how this deck wins? I know it's just me not getting it, but I've tested it before and it just doesn't seem to have any power behind it (in my hands, I mean).

What am I supposed to be looking for early on? Rat cage and relics? Even so, it doesn't ever appear to be fast enough and the rats can't block, so, I'm kind of at a loss.

Should I be thinking more aggressively, or more combo-like? What do you do when you don't get an early rat cage?
newcjo02 Eternal Version: 1.45.6
Lethrai Courtier draws power. Discard power to Pitfall Trap for more relics. Display of Knowledge tutors for Obelisk or Vault. Win with an army of rats. If the game runs long, generate incremental card advantage with Severin's rings(Amber is best), and push through unblockable damage via Secret Passage.
VoidKing Eternal Version: 1.45.6
True that the courtier is pretty amazing here and synergizes with the pitfall trap. Still, without having a whole lot of removal, if you don't get the courtier/trap/cage, you're kind of dead if someone just spams titans or varas or the like.

Anyway, your description definitely helped, so, I very much appreciate it. I shall test it some more.
IanHirst Eternal Version: 1.45.6
This is the most amazing tournament Top 8 list I've ever seen. I love the Rat Relic list, and I was hoping someone would crack the code of as to where to fit Severin, the Mad Mage in this list. The campaign gave this deck the card that could potentially put it in the Tier 1.5, maybe even a Tier 1 deck? Bore can be problematic, but you should win, or be winning by the time they can get it. Cheers man.
Batteriez Eternal Version: 1.45.6