This is by far my favorite deck to play out of any. It is definitely not for the new player, as it has 23 Legendaries, and the sequencing of how you do things has a major impact on the game. For those of you who do not know, this is how the deck likes to work:
You basically ramp up and draw cards in the early game with Temple Scribe
and Find the Way
, giving your power cards Echo with Voice of the Speaker
. Combrei Healer
helps out in the early game against heavy aggro decks like Rakano or Burn Queen, two of the worst match-ups for this deck. Sandstorm Titan
does a great job on the ground of shutting off fliers and heavy ground units. Marshal Ironthorn
, while being a 5-drop, should be played on turn 6, as it doesn't give your opponent a chance to respond before you play your power (which is doubled by his effect). Getting to 7 power is very important, I'll explain below...
Once you have a ton of power (with Marshal Ironthorn
), there are a few things you can do. The Great Parliament
is an obvious choice, as you can get a ton of 4/4 fliers, bog down the board, then Vanquish
or silence your Sandstorm Titan
to fly over the board your opponent thought they had locked down. The 7-power I mentioned earlier is important for Vodakhan, Temple Speaker
, the card that separates this from Big Combrei. Not only is it 7 power to play, but its cost is TTTJJJ, which Marshal Ironthorn
helps you achieve.
Once Vodakhan, Temple Speaker
is on the table, things get complicated. A Seek Power
now says, "Play a power from your deck, draw a card." If Voice of the Speaker
is out, it now says, "Play 2 power from your deck, draw 2 cards." See where this is going? Add Mystic Ascendant
into the mix, and you're drawing 4 cards off a Seek Power
, and buffing the Mystic Ascendant
An important thing to note is that you will often come close to decking yourself. If you have the pieces mentioned out, you draw off Mystic Ascendant
every time you play a power, double for every Marshal Ironthorn
, double that for every Voice of the Speaker
. While it's nice to draw your deck, you still need to win. This can be done by slowly chipping away at your opponents board state, OR by waiting until you have all this power (UNDEPLETED POWER, very important), you use the ability of Marshal Ironthorn
, wipe their board, and hope to swing before they scoop. Another thing to mention is that as the cards are combo-ing off, the turn timer is still going, slowly, but going. I've had turns where just the animations left me with about half a second to make all the clocks for my turn, and hope I sequenced them properly (sequencing is very important, as mentioned earlier).
I can only hope that some of you will eventually build this deck, if you don't have the Vodakhan, Temple Speaker
's to play, try Big Combrei. It's the same list, but with some variants in the slots for Vodakhan, Temple Speaker
. The most common, and controversial is Harsh Rule
, which I personally like. I'll try to throw up my list soon for my Big Combrei.