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Destiny is calling

Throne Deck By
PerCentaur
Murmaider+9480

Work in Progress
+1

Cost Curve

Type

Faction

Information

Disclaimer: If you are looking for a deck to climb the ranks with, this is not for you! Meant for players like me, who value fun over competitiveness.

My go-to Deck. Mostly playing it for fun, but it does fairly well on Silver / Gold ranked.
Basically draw cards and stall until you have a Crown of Authority up, then you play Talir, Who Sees Beyond and have her not die or get silenced (it helps to keep an unseal to protect her).
After that all you need to do is activate your Crown of Authority and draw out Vodakhan, Temple Speaker.
Since he is gonna have destiny, this is gonna start your infinite combo, because now all your time units and power cards have destiny (and those two make up for about 75% of your deck). Also, because you have Lumen Reclaimer, you never really run out of cards in your deck.
Because of that however as soon as your combo starts, it will probalby only be over when you reach the end of your turn timer and one of the random sacrifices hits Talir, Who Sees Beyond

Details

Shiftstone Cost
Does not include campaign cost
69,650

Premium Cost
244,000

Influence Requirements
3 3 3

Power Sources
16 10 9 10

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
23 13 4 20

Card Types
33 7 10 0 25

Archetype
Combo

Updated
January 25, 2018

Added
January 22, 2018

Views
1,615

Eternal Version
The Dusk Road

BBCode For Comments

Deck URL

Revisions (Since last major patch) January 25, 2018


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Comments

YGAlexander Eternal Version: 1.27
when you start your Combo
PerCentaur Eternal Version: 1.27
I'm not quite sure if I understand what you mean...
Comment Deleted
Patches Eternal Version: 1.27
He's implying that the combo will rarely, if ever, go off. Especially at higher ranks, doubly so in the current meta (see: argenport mid with its removal suite).

I think you have a good idea going, but the problem with combo decks is that they are reliant on getting good draws to work. If you could fully control your draws then there would be a case to make, But seeing as you're running only one tutor in the form of celestial omen the draws are going to be wildly inconsistent. Crests are a must in most decks these days, even to the point of running off-colors. The scry ability is just that good.

Cirso and Curiox are pretty much 'win more' cards, meaning that if you have the ability to play them then you are likely already winning, rather than them giving you a decent foothold to actually win (Curiox especially). Vodakhan is also guilty of this status, where as something like Mystic Ascendant is an earlier and more consistent threat, and it draws you cards to boot. Wandering Wisp is just....laughable to be honest.

It seems like you tossed this together with the notion of using a lot of high value cards, which on their own do well, but lack any real focus or direction aside from make things big. Save something like this for the jank meta in the lower master's tiers, or in my honest opinion, dust most of these legendaries and build a solid T1 deck to use to farm your way up the latter (supposing you care about that sort of thing).

In the end don't be discouraged if this is your first deck you've built and/or published. Everyone starts out somewhere at some point. It may take a while and a whole lot of revisions and just outright scrapping ideas, but eventually the idea of how to truly deck build will click and you will be a much better deck builder and theorycrafter for it. If you wish to continue with this deck, take a good long look at it. Trim the fat and what is unnecessary and replace with solid backups. Pick a direction you want to go in, and build around that. And don't be afraid to look at similar archetypes to see what people run and why.
PerCentaur Edited Eternal Version: 1.27
I have to agree to most of your points, but like I said this deck is mostly built to have fun (which it is). Therefore I am fully aware that the deck is not very consistent, and I have been playing around with the idea for a long time, trying to change the list up a little bit in one way or another, and this is the list I had the best experience with over the last couple weeks. Also, since I homebrew all my decks, I keep making slight changes now and then that I don't necessarily keep track of here (I also have like 3 other versions of this same deck in my collection with just some slight differences).

About the legendaries, I personally have found Cirso to work very well as a way to stabilize on an otherwise hopeless board. The thing is that with this deck I do not care for chip damage at all, since the overall gameplan is just to stall until i get the combo going, and I have found Cirso a great help in doing just that.
As for Curiox, I mostly needed a flyer that can be pulled with the crown, because running only 2 sandstrom titans (because I only have 2) means I have weak defense against flyers. I had a Rolant's Honor Guard in his stead, but I found that the occasional drawing of a dragon's eye made up for the missing lifesteal entirely.
The wisp, of course it is pretty laughable, but the main reason as to why i run the wisp is because in my experience people often waste a silence on said wisp that would otherwise hit one of the important combo pieces(of course, most of the time it's just Vara's Favor, but still). This is also one of the cards that I have been replacing in some of the other variations

My main focus in this game is to have fun, not be competitive, so I'll gladly take a less than ideal win rate for the occasional wombo combo.
Also thanks a lot for your constructive feedback, I really appreciate it, especially concerning the crests, I was always kind of unsure about them because of the depleted aspect, but I will give them a try and see what happens :)

PS: do I detect a Hearthstone reference in your name? Perhaps one that is in charge now?
Patches Eternal Version: 1.27
Crests are without a doubt one of the best inclusions in the new set. The downside here is that there isn't a combrei crest (I'm pretty sure. Like 90% sure. I'm a little stoned at the moment so if I'm wrong don't shoot me.) as of yet.

As for the name, I've been using this name for years now as a part of a RL guild I'm a part of (I do Renaissance faires). Something I've done for the last 8 or so years. Funny enough Hearthstone then came out with Captain Patches as a pirate tribe card, and I am in a pirate guild. Just a sort of funny coincidence. But yes I did play Hearthstone for a couple of years until the advent of their seasons. I found it too difficult to take a break from the game as I am want to do on occasion and come back without being at a severe disadvantage. One of my original gaming pseudonyms that I've been using for probably closer to 13 years now is Sazdek, which has it's roots in MTG with the original Ravnica set. And one of the reasons I am just hoping this game makes mill viable. Life story aside, good eye spotting that. lol