Pledge at least $1 to eternalwarcry.com on Patreon and the ads will be removed as a thank you!

FJP Kazed (Budget Friendly)

Standard Deck By
KazePlays

+34

Cost Curve

Type

Faction

Information

Follow me on Twitch to see the deck in action:

KazePlays on Twitch

Update 5/16: Solid Masters list at this point. Wrecks Hooru Control, Stonescar and Glimpse. If you face a lot of skycrag, you can swap Ice Bolt for additional sweepers, though you will probably win the matchup regardless. Grab Adjudicator's Gavel for Reanimator variants, and Citywide Ban for shutting down Invoke the Waystones. In the mirror, whoever drops Palace first generally wins. A smarter play is to hold out and use Royal Decree after they merchant to convert all palaces and enjoy the free win. The market kit is so good in this meta, put it to good use. Have fun!

Updated (5/9/2019): Made changes to reflect what I've been seeing since the new set launch this morning. Winning, a lot. Feels good. Display of Honor has been swapped out for Hailstorm since there are tons of stonescar aggro decks floating around, and they always fold to sweepers. If it reverts to a more control centric meta, which I suspect will happen once the new Hooru cards start seeing more play, I'll swap back to DOH. The Rime smuggler is sweet for this list, since we can use adjudicators to lock down the void, and still keep our finishers. Remember that Vision of Austerity also shuts down the meme combo warp deck that is trying to poison the game. Keep your Kaleb's Choice in hand to destroy the relics which reduce the cost of warps. Alternatively you can hold on to Vargo and play him safely with the negate. Remember, we don't lose to trash combos. Enjoy!

Here are some thoughts on card selections:

Defiance: Running x 4 because they are amazingly good, both for early removal and mid/late stalling.

Seek Power: Chose these over cargo, mainly because dropping Mokhnati on curve is just amazing.

Torch: Obvious x 4 - I often save these for Aegis and weapon removal.

Strategize: + Wisdom of the Elders + Honor of Claws - Our card draw engine. 4 x of each, and I never regret it.

Display of Honor: I'm playing a full set and don't plan on changing it. This card is why I splash fire over shadow (besides Vargo), as the flexibility is just amazing. In truth, I'm both surprised and relieved that it doesn't see more play in ranked games. Against hyper aggro, it is indispensable for gaining back some critical health. It can also be used both offensively and defensively with Vargo/Mokhnati, and as a fast spell polymorph. Also, really love dropping it on Crownbreaker right after they renown. I'd say about 2/3 of my games where an opponent rage quits its because I dropped this and they have a bad day.

Winchest Merchant: x 4 - Yeah, I know. The body is pretty bad, but there are some justifiable reasons to run this over smuggler. First, flying is great, period. It is a solid defense against Hooru Fliers and other midrange variants buying you time to drop a harsh rule and take the game. Second, I feel that having 3 x Palace in main deck and x 1 in Market is important. I've found that Palace, while being obviously broken, isn't exclusively the wincon of this deck. I close out many of my games with Vargo/Knife and Mokhnati, without out needing the site at all. When I do need palace, I want to swap it with merchant, and can't accomplish this with a smuggler while still running x 3 in main deck. Having the fourth harsh rule at the ready is also really helpful.

Auric Runehammer: I've run this list with x 4 and x 2. Both ways work out great. I would never drop below two, and only took out two of them recently because card draw can get to them quickly enough. I'm never disappointed to draw one, unless I already have more than one in hand. An uncontested board will allow you to win many games with this weapon alone. Remove the threat, go face, and spot removal as needed. In combination with Stormhalt Knife you can win many games without any units at all. Remember also that Display of Honor can bring them back, which can be really devastating if they have no weapon removal. Fortunately, true weapon hate is almost non-existent in the current meta.

Vargo Redclaw: x 4 because he is amazing. Vargo + Harsh Rule + Palace = win. This is the other reason to splash Fire. Remember that DoH can be played anytime to bring him out of lethal range.

Harsh Rule: x 3 in main deck and x 1 in market. Vargo lives through it, and it devastates almost any non-aegis dependent deck. If you do happen to run up against an aegis heavy list (looking at you Hooru/Mono Justice) don't forget you can spot remove aegis with your torches, defiance and DoH. You will often be able to do this and still have enough power remaining to clear the board.

Mokhnati, Restored: Currently running x 2 which seems to be the sweet spot. He is just as good for refilling your hand against control decks as he closing out the game with berserk. If he sticks after dropping him on turn 8, a well timed Display of Honor will usually end the game - either from damage or your opponent's frustration. He is fairly nerf-worthy at this point, I guess we will see how it goes.

Stormhalt Knife: This is the MVP of the deck in so many games. The removal potential is obvious, but the additional 5 armor is truly epic. Against really fast aggro decks with good draws, you often get to play it for free, and still have enough power to drop a Vargo or Hash rule. It really shines in combination with Display of Honor, and if your life total is still low, you can redrop it for free. I'm a bit tempted to run a full play set, but have settled on three at the moment with solid results.

A note on Crests vs Seats: You probably wonder why I've chosen to exclude several potential crests, and this was intentional. With crucial fast spells for specific uses, you will almost always need full power to counter effectively. I find that in combination with seek powers and the normal sigils present, you will be able to prevent a serious threat from ruining your day. Feel free to adjust the power base, but I'm confident that the card draw package is more than enough to set up lethal without the need for scouting.

That is it! Best of luck to you all.

Details

Shiftstone Cost
Does not include campaign cost
24,000

Premium Cost
197,600

Influence Requirements
1 2 2

Power Sources
9 15 15 14

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
8 18 38 1 4

Card Types
9 6 36 4 25

Contains Cards From Campaigns
The Tale of Horus Traver [Set1002]
Dead Reckoning [Set1003]
Homecoming [Set1005]

Archetype
Control

Updated
May 29, 2019

Added
May 1, 2019

Views
10,056

Eternal Version
v1.46 - Dark Frontier

BBCode For Comments

Deck URL

Revisions (Since last major patch) May 16, 2019

Comments

JayMathy Eternal Version: 1.46.7
Any good replacements for vision of austerity?
TheStray Eternal Version: 1.46.6
I am having a lot of fun using this deck but honestly I'm only getting about 50% win rate in masters with it currently. A lot of the issues seem to be that it cycles through the deck so fast that it's really hard to decide that quickly what to discard. It appears that to be really successful with this deck you need to know what type of deck your opponent is playing, and you need to know quick which is going to be a detriment to players that aren't real good at that type of thing. I really don't like the runehammer. It costs 4. You have to use it on a 4 or less enemy unit and they can only have 1 unit or you lose it the next turn because there's not enough units of my own to protect it. Chances are by the time I have enough power to play it the board is already not in a favorable position to protect it. The stormhalt knife is a bit more versatile but it seems to suffer the same fate as the hammer unless used as a desperate endgame tactic after a board clear. I think my poor percentage is user error and I'm left to guess very early what to take out of market because I'm itching to get a unit on the board.
Aeor Edited Eternal Version: 1.46.5
Hello can you tell me what i should loook for in my starting hand and what is my win condition ? also what should i replace vision of austerity with considering i don't have the compaign yet and thank you
KazePlays Eternal Version: 1.46.6
Your win condition is weapon damage while controlling board, or Vargo with Palace. Vision of Austerity is really nice to have, but you can sub in any three cost or less removal in its place.
arham82 Eternal Version: 1.46.6
I always pledge T1, ill mulligan hard to get it.
LMonk Eternal Version: 1.46.5
谢谢,我很喜欢这套牌,希望可以经常更新
Psylocybin Eternal Version: 1.46.3
Besides vision in the market (I don't own the campaing yet, I put rost in that place) , I crafted this deck but it's not working fine for me, what are you looking in the first hand and what is the game plan for mid-late game??
parideis Eternal Version: 1.46.2
Got the first time to masters thanks to your awesome budget deck! Thank you very much for this deck, it made Eternal fun again for me:)
(I was playing the May 1 Version with Vanquish instead of Vision of Austerity)
KazePlays Eternal Version: 1.46.2
Congrats on Master!
Gabrael Edited Eternal Version: 1.46.1
Why Sword of the Sky King? Only 1 in 75 chance to affect the game seems limited, and fourth Stormhalt Knife seems more likely to be useful.
LizaB19 Eternal Version: 1.46
Really nice deck! New changes are even better, thanks!
CalypsoNight18 Eternal Version: 1.45.7
This is by far my favorite deck right now. A decent player can easily take this list and outperform ones that are two or three times more expensive. Hell, even a really bad player should be able to take this to Masters without difficulty. Wish I could craft a deck of my own this solid.
KazePlays Eternal Version: 1.45.7
Thanks Calypso. Pretty certain I played you earlier today, was a very close match! Had just added the CotC to take down Palace in the mirror. You would have probably won otherwise.
Clair0 Eternal Version: 1.46.6
Agreed, currently this is my fave deck.
Dockinez Eternal Version: 1.45.7
I am afraid I am one of those poor luck guys - most of my loses are because I dont get any sigils and even after mulligan into six I am stuck with seats ect. and I am usually too behind to to stabilize.
KazePlays Edited Eternal Version: 1.45.7
I'd need to see you in action to say for sure if misplays are happening. Made a few minor changes to reflect the meta development since the ECQ on Sunday. So far, its been good to me, let me know how it goes.
Ragneir Eternal Version: 1.45.7
Bad deck, 2-6
AshleyIn2Win Eternal Version: 1.45.7
Bad Player* lol - How can you lose with this deck? I'm 18-3 at Master Rank 220...
KazePlays Eternal Version: 1.45.7
Well, MAYBE he had bad luck. Doesn't necessarily mean he is bad. I'm still winning with it, but who knows.
Sholanda Eternal Version: 1.46.6
Ashley is prolly correct.
TinyHorse Eternal Version: 1.45.7
I have a lot of fun with this deck but I find it impossible to deal with enemy attachments with the exception of Vision of Austerity, which I don't have. The one deck I consistently lose to is FTD Grenadin Obelisk. Otherwise, really great.
mastercaura Eternal Version: 1.45.7
Can I officially request we rename this deck to "Bear Force One"?
KazePlays Eternal Version: 1.45.7
This is a completely logical request.
karine25 Eternal Version: 1.46.6
2nd it
TopDeckLife Eternal Version: 1.45.7
The hype surrounding this deck is really well deserved. I hit Master in under two days from Gold. It is both powerful and original. Kaze, I tip my hat to you sir. Most fun I've had with this game in months.
KazePlays Eternal Version: 1.45.7
Congrats on hitting Master!
BHV Eternal Version: 1.45.7
Man this deck is gonna force me to add more runehammers to all my justice decks :( great build and consistently beats Hooru control (I should know, I was the one playing Hooru control)
KazePlays Eternal Version: 1.45.7
Mmm, I love me some Runehammers. Vargo, however, does not approve. =)
Tonnique Eternal Version: 1.46.6
Runehammers wreck Hooru Control
BHV Eternal Version: 1.45.7
It might be that one game my opponent had 3 Palace and the other had 3 Vargo but man I need more hammers. Although after switching to Shadow based decks Vara kinda shuts this down.
NoOneEver Eternal Version: 1.45.7
Fun deck just got a 5-3 run funny thing was that those 3 loses were against this deck as well
KazePlays Eternal Version: 1.45.7
Ive seen quite a few mirrors as well. Its crazy how quickly people react to and adopt a posted list. Sounds like you are piloting it well!
Comment Deleted
Bloodystr1ker Eternal Version: 1.45.7
Woo hoo, finally a budget deck I actually have the cards for! Awesome build man!
Naina Eternal Version: 1.46.6
Seriously
KazePlays Eternal Version: 1.45.7
Makes me wonder how many off-meta budget decks are viable. We tend to jump on the flavor of the month builds, but Eternal is so much deeper than that.
Psylocybin Eternal Version: 1.45.7
Is there any replacement for vision of auserity? I don't own the campaing yet and I'm planning getting Into Shadow first
KazePlays Edited Eternal Version: 1.45.7
No, vision is not really necessary. Its a choice pick for relic dependent matchups (like rats or control with chains). It is my least commonly fetched piece in the market. I'd swap in a vanquish and it will probably see more play.
AceEddy Eternal Version: 1.45.7
Really nice deck Kaze, thanks for sharing. Won my first three games at Diamond III, then attempted to "upgrade" a few things. Got destroyed and immediately went back to your original list. Guess I won't fix what isn't broken.
KazePlays Eternal Version: 1.45.7
Tyty, Eddie. Appreciate the feedback.
littlevenecian67 Eternal Version: 1.45.7
Hey, you put your market as a sideboard >:( . I had quite a surprise with my 3 merchant + no market hand lol.
KazePlays Eternal Version: 1.45.7
Ah, must have switched up when I made a recent edit. Thanks for the catch - It has been fixed.
GGfrosty Eternal Version: 1.45.7
This deck is seriously genius... At first glance I didnt think much of it. Damn was I wrong. Completely bonkers how strong and efficient it is for the low cost. Hopefully no one else sees it so I can continue on my win streak.
KazePlays Eternal Version: 1.45.7
I'll just put (Bad Deck, 0-38 at Bronze II Rank) in the title from now on. No one will suspect a thing.
AshleyIn2Win Eternal Version: 1.45.7
I am 3-0 so far and it is definitely well tuned. Been following your deck lists on Reddit for a couple months and they never let me down. This one is so inexpensive too, you are a F2P dream!
KazePlays Eternal Version: 1.45.7
Thanks for the kind words. It isn't entirely F2P because of the campaigns, although I guess someone could grind out the gold to get them. I didn't craft it to be low budget, it just sort of turned out that way. Glad you are liking it.