The goal of this deck is get Warsinger off as much as possible. However, it has a couple of other Wincons as well.
THE PERFECT GAME:
Step one: get to five mana, and give Warsinger beserk
Step two: Summon Navani and and attach Warhelm, proc her berserk and give everything +4/+4
Step three: watch opponent kill Navani
Step four: use Haunting scream to summon Navani AGAIN, giving your units in your deck a total of +6/+6
At this point you have a Navani in your grave with charge, flying, and beserk. do with that what you will
Step five: use Crownwatch press gang and other cards to bring 1 drop 7/7s to your hand until opponent explodes
Step six: profit
Pros:
-Opponent never sees the haunting scream on your Navani coming
- Really flexible deck, as it has 4 types of mana
-Lot of one drops, so few problems in the early game unless you get mana screwed
-Actually a few good win cons. Had a surprising number of games where I continually summoned and buffed Xenan/Pyroknight and won off them without Navani Procs
Cons:
-Mana starvation (You know, four sigils. Note that no card requires more than one type of sigil however.)
-Can be slow
-not to many kill cards in here
-midranged decks do tend to run it over (5 drop 6/7 with trample makes me sad)
This is a love project of mine that sprung from the fact that I like the thought of buffing a lot of cards in my deck at once. Enjoy, and if you have any thoughts on improvement let me know!