Hello, hello, hello... nice to see you all again.. as we are all eager for set 10’s arrival, I took the liberty of doing my best to control the meta so far until Glass’ arrival..
Just as the name states, the deck is looking to get the most out of Silver Night and Dichro’s Ruin... side win cons include Eremot, Any Cost, and Caiphus’ Wrath with 2+ ruins on the board... the deck has been a blast as usual so far, with occasional hiccups against certain aggro decks or even midrange, when the mana isn’t hit.
Mana mana mana... we need to hit our mana. If you don’t, then you become stuck in this wickedly weird and awkward position, where you’ll have the cards you need to win, but because this game is so crucial when it comes to sequencing, without mana to use, you find yourself trying to control the board, without advancing your intentions.
This is just a WIP of course and I am eagerly awaiting Set 10, to see how all of this can come together... With regards to the market, as usual it’s flexible and you want to make sure you read the opponent and grab what you need to keep tempo.
I look forward to hearing some improvements and comments! I would love to hear any and all ideas to make this deck more playable. My record so far stands at about 41-17
Happy hunting!