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Argentport Mintaurs

Gauntlet Deck By
Verus355

Work in Progress
+2

Cost Curve

Type

Faction

Information

EDIT: Worked on this list a bit more after the Trails of Grodov mini-expansion.

This deck has been great for me. Lots of synergies with a phenomenal mid-game plan make for a very consistent gauntlet deck that I've been enjoying. I'm not sure what my track record is, but I'd guess it's in the 90% range. The only losses I've taken so far out of 7-9 runs (again, haven't kept track) were due to player error and one boss pulling two huge Destiny units on turn one.

I'll cover some talking points here in no particular order:
I love Hojan, Crownbreaker as a gauntlet card. Lifesteal is a must for sustain, and he acts as another source of power/ramp in case I get stuck with a 2 power hand. And this deck has plenty of activators for his renown (Don't forget Vara's Favor, Hojan's renown procs before the damage so it makes for a great trigger).

I like Spiteful Strike for the lifesteal. The quickdraw doesn't hurt either. But Finest Hour could fit here too.

Minos of course synergize with each other thanks to Tavrod, but Yisha + Platemaker is a deadly combo too. Throw in a Secret Passage and you can generally close out the game within two rounds once they're down.

I've always liked Auric Interrogator as a draw engine, and this deck makes it easy to activate between Spiteful Strike, Tavrod, Platemaker, Regent's Tomb, Blackhall Warleader, Vanquisher's Blade, and Dark Return. (Lots of options!)

I'm not 100% sure about my removal suite, but it's served me well so far.

I've got mixed feelings on the Stormhalt Knife, but I'd say they've worked for me so far. It makes a great anti-aggro tool, works as another option to deal with flyers (Which this deck is a little weak to, though I haven't had much issue between combat tricks and other removal), and is another target for Tavrod. I'd normally have the Auric Runehammer here, but the free cast at 10 or under health has been far too useful to me; despite it's anti-synergy with Interrogator and Desecrate. But I made this call before I started playing Yisha, so maybe she would make the difference in card choice. Maybe I'll move the Knife to the market and put the Runehammer in deck.

I'm not sure what makes the best market finisher, but I'm running with Secret Passage at the moment and I love it. My units get huge between Yisha and Tavrod, and most of the time I've got plenty of card advantage. So the cheap unblockable for 1-2 units is usually enough to finish the game off.

Overall I'm fairly happy with my market, but again suggestions are welcome.

I pulled baby Vara to try out Yisha, the Equalizer and so far I'm really impressed. She has a lot of synergy with Tavrod and Platemaker and is a very solid card all on her own. But I feel like either are a perfect good option.

Details

Shiftstone Cost
Does not include campaign cost
36,150

Premium Cost
258,400

Influence Requirements
2 2

Power Sources
20 21 16

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
11 20 26 14

Card Types
29 6 19 1 25

Contains Cards From Campaigns
The Tale of Horus Traver [Set1002]
Homecoming [Set1005]
Trials of Grodov [Set1006]

Archetype
Unknown

Updated
September 6, 2019

Added
June 14, 2019

Views
1,171

Eternal Version
Dark Frontier

BBCode For Comments

Deck URL

Revisions (Since last major patch) September 6, 2019


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Comments

241ackerman Eternal Version: 1.46.10
Hey, Ive been playing a deck like this for quite a while and it really is one of the best grinding decks out there. I haven't tried Yisha, the Equalizer yet, but she seems amazing. I do have a couple of recommendations that you might want to try out, first off Copperhall Bailiff has been the gold standard of anti-aggro for me and I can't express just how great it feels to play it against the grenadin or blitz deck, also its the best card for the deck against the double damage boss, who is probably the strongest boss in the game. Secondly you mentioned the weakness to flyers, a great solution for this is Elder's Feather, it's game ending when you hit it off Tavrod, and if you draw it early game you can just throw it on Hojan for renown, or Warleader to get your inspire up, or Interrogator to get the card draw going, its just a super versatile card that does a lot for the deck and combats a weakness of the deck.
Verus355 Eternal Version: 1.46.10
First off, thanks for the notes!

I've had mixed feelings about the decisions I've made since my last update. I've mostly tried dropping Dark Return for more early game. I've tried suffocates to some effect, but Copperhall Bailiff has always been a great gauntlet card too.

I'm not not entirely sure about Yisha. It's a great card on its own, and comboing with Platemaker pretty much always ends the game quickly. But often feels like a "win more" card, rather than a gamechanger all on its own.

I think I'll give the Elder's Feather a shot in place of the dark returns. I'm really not sure where to fit in the Copperhall Bailiff though, and I haven't really had issue with aggro, though the double damage boss can be rough. I'll have to play around with this more at some point!

I've mostly been playing Even Mono Time in gauntlet lately, but I've always enjoyed AP decks.
241ackerman Eternal Version: 1.46.10
I know that theres an awful gut reaction to what I'm about to say, but AP Minotaurs doesnt really need a merchant. heres where I am with my list right now, currently 20-1 after 3 runs (lost to double damage boss putting out 3 of the free haste 5/5s on t1, literal death before I had a turn.)