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ManuS' Icaria's Revenge (Top 25 Masters)

Throne Deck By
ManuS
Eternal Titans

+17

Cost Curve

Type

Faction

Information

This is my take on the Icaria Midrange inspired by Shine's idea of adapting Icaria Black for the increasingly hostile metagame. You can find a full video deck tech here:
Deck Tech Video Series

Details

Shiftstone Cost
Does not include campaign cost
54,000

Premium Cost
208,000

Influence Requirements
3 3 2

Power Sources
14 14 12 15

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
16 24 12 13

Card Types
21 6 23 0 25

Contains Cards From Campaigns
Jekk's Bounty [Set1001]

Archetype
Midrange

Added
February 11, 2018

Views
24,392

Eternal Version
Draft Changes

BBCode For Comments

Deck URL

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Comments

Naughtylol Eternal Version: 1.29
Hey ManuS how would u change the deck with 1.29 patch? thanks for the deck it's amazing
ManuS Eternal Version: 1.29
Wouldn't know how but I also think the deck isn't particularly appealing right now. Haven't played it for quite some time.
w00x Eternal Version: 1.28.7
Still a good Deck! I reached master rank today with it. But i have made a few card changes caus everyone is playing gunslinger right now :/
Agarez Eternal Version: 1.28.7
The wanted poster is nerfed now. Swap?
ManuS Eternal Version: 1.28.7
No. Still good enough. Was too good before.
mindthief666 Eternal Version: 1.28
Now you just have to post the counter to balance the meta ;)
TaxMan5x Eternal Version: 1.28
It appears that I'll have to purchase Jekks Bounty at some point, but until I do, what can I substitute for Quarry?
ManuS Eternal Version: 1.28
nothing. the card is very unique.
Henrily Eternal Version: 1.28
So you suggest playing with a 71 card deck?
ManuS Eternal Version: 1.28
Clearly.
Crosby4HyG Eternal Version: 1.28
One of the strongest decks I've ever used. It has no problem overpowering the echo Makto decks that currently plague ladder, and seems strong against everything but the fastest agro.

Took it from Bronze 2 (yes I am bad) to Diamond 1 in about 5 or 6 hours.

I would change nothing about this deck, +1 from me for sure.
Vengevine Eternal Version: 1.28
I have played just over 50 games the last 2 days..
I keep a log of every archtype I play against and since you posted this deck I have literally fought against over 70% Jund.
EVERY FREAKING DECK IS JUND
I haven't seen such blatant net decking since Bloodbraided elf was printed and Jund was first born.
Happy Edited Eternal Version: 1.28
I was playing shine’s version with some tweaks, and saw some of mirror, and it got more and more popular. Then ManuS posted his version, and it exploded. Now 2 out every 3 games u get the mirror. I’m playing some hybrid version of the old one and this now, to have more removal. I’m not really complaining, since the deck got me to master 50 and is really fun, so I guess everyone else is feeling the same. But the way this deck got spread was impressive indeed.
VaylinArcher Eternal Version: 1.28
First of all, props to ManuS for creating such a beastly deck. However, I very strongly agree with Vengevine...this deck has been cancerous to the meta. 2 out of every 3 games I play in ranked are this build or some derivative of it. It would be nice if people could get over this deck and move to something else. The Tavrod meta was better than this. There are definitely ways to counter the deck, but it just makes others not want to play because we're tired of seeing the same deck over and over and over again. Again, no disrespect ManuS, but you created a monster :) I guess that can be taken as a complement.
ManuS Eternal Version: 1.28
:D :D :D
Vengevine Eternal Version: 1.28
lololol
Parkinthepark Eternal Version: 1.28
This thing is a monster. I'm currently 25:9 (.74 win rate) with it in Gold and Diamond.
ManuS Eternal Version: 1.28
Yep. Deck is pretty beastly. especially at lower ranks :)
keep it up.
Darkness3827 Edited Eternal Version: 1.28
Well at least it doesn't run Harsh Rule. Would be a much better deck if you cut the Highwaymen instead and left the Rules in. That deck would prolly get you a top 2 in an ETS ;)
ManuS Eternal Version: 1.28
Highwayman is insane right now. And Icaria Black is being pushed out since it has very glaring weaknesses you can easily exploit if u try.
Hexadecagon Eternal Version: 1.28
Hey ManuS, perhaps you covered this in the deck tech already, but have you run into many problems regarding Wanted Poster and Statuary Maiden? Unless the wording change to Maiden also fixed that issue, I remember it being a non-bo. Since you have relatively little removal compared to other wanted poster lists, it would seem that you are relying in part on Maiden blocks to kill large units.
Deck looks great, though. I love Icaria and I love that she is seeing so much popularity at the moment. Thanks for putting this up!
calango Edited Eternal Version: 1.28
The interaction between Maiden and Poster actually came up in one of the Games' videos and Poster procs as expected even when the Maiden is on the field. And you still get the cudgel so, no worries there. Feel free to Slay your enemies away and draw cards like there's no tomorrow ! :D
ManuS Eternal Version: 1.28
First of all with how maidne now works it doesn't affect Wanted Poster but second fo all the deck really doesnt need maiden to trigger poster. it runs tons fo way to kill smalla nd bigger units.
You are welcome!
SilentNSly Eternal Version: 1.28
This deck really makes opponent's Annihilate useless against your units. Nice!

I notice a lot of charge too, so that punishes slow removal.
SapphireDragon Eternal Version: 1.28
What would use suggest as a temporary replacement for the two Maidens?
toughluck Eternal Version: 1.28
he says put in +1 slay and +1 runehammer in the video.
ManuS Eternal Version: 1.28
thanks.
gfmclain Eternal Version: 1.28
Hey, first off, I have no business telling you how to build a deck ... that said.

I only have 1 highway man. I was very interested in playing your build so I started trying to figure out what I could sub for it until I could craft them.

I'm running 4 unseen commando in its place, and I couldn't be happier. It gives me a little more early game against aggro, and it interacts with almost every single unit except for maiden.

The only draw back I can think of is that it opens us up to annihilate, but I think the meta might be self correcting just a little where annihilate isn't in every single deck that has shadow turn 2.

Also, I have power issues just a little, haven't lost to it. The deck is definitely powerful enough to lose a turn or two to power and then take right back over.

Thanks very much for your videos and decks, this is my favorite deck right now.
ManuS Eternal Version: 1.28
Hey I don't like commando at all since it has no charge and no utility and dies to torch and annihilate.

I would recommend using more maidens and hammers if u have. otherwise maybe some enforcers since the silence adds a lot of utility while still providing the same body as commando mostly. the buff just doesnt matter enough with so few and alrdy powerful units and commando is best on turn 3 which is hard for JJ and having ready power on top of that.i guess another rise a hammer and a soulfire drake could also be ok repalcements if u dont have any maidens and dont like to open urself up to annihilate with enforcers. or even the 4th slay.

so that's the best i can think of for now. hope that helps.

thanks glad you enjoy it so much :)

WinterWolf1297 Eternal Version: 1.28.7
Isn't Duo into Commando pretty strong? I've seen that a few times and it seems impressive.
ManuS Eternal Version: 1.28.7
it is but not for this deck.