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Cutting Marrow w/ Plunk

Throne Deck By
juasamin123

+2

Cost Curve

Type

Faction

Information

Marrow Cutter seems fun, I'm not entirely sure that the current roster of low cost heroes is enough to support it, but by no means is it a weak card.

This was initially an Expedition list which is why 80% of it is Expedition cards, I was not happy with its power level there, and after migrating it to throne, for some reason (Plunk Wumpkin) it performs better, magically, for no reason.

The gameplan is to stick a threat early, preferably one with aegis, buff it up with weapons, and keep its path clear of blockers.
After getting some early damage in you're usually in a great spot since they are, 1 dead, or 2 depleted since they (hopefully) spent considerable effort and resources removing your threat.
If they are aggro, instead use your versatile weapons as removal and hold out until Save the Day,which usually gives you enough time to resolve a favorable board state.

I really like Winter Tomb here, its more expensive than Permafrost, but it ends up being removal + 5 damage over he course of a game, and gives you some inevitability.
Interestingly enough Winter Tomb does not fall off after the cursed unit gains endurance which can be relevant.

Keep in mind that while you can have fairly aggressive starts, this is not an aggro list its midrange (I think) and you have a decent fighting chance against control.

Power base wise, Its just Cylix greed, not sure its correct since it would be nice to have consistent undepleted power early, but it pays off in the late game and it hasn't given me too much trouble. That being said its completely understandable to cut back in favor of more marks or Greater Plans which is also a great fit for the deck.

I almost included 1-2 copies of Untapped Rift, since it didn't seem too unreasonable to draw 3 late in when there's not much else to do but it messes with the Cylix plan and I decided they were not needed.

Technically correct to run Purpose Chant instead of Seek Power, but you don't need them.

Like always I don't think the deck needs a market, but I could be wrong, any feed back is welcome.

Details

Shiftstone Cost
Does not include campaign cost
37,100

Premium Cost
172,000

Influence Requirements
2 1 2

Power Sources
12 12 13 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
10 4 32 23

Card Types
23 20 7 0 25

Contains Cards From Campaigns
The Devouring [Set1145]

Archetype
Midrange

Added
November 22, 2024

Views
1,502

Eternal Version
Separate Ways

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Comments

SlimJim Eternal Version: 24.10.02
This deck is a lot of fun. I played a few games and it seems to play well, although it folds to early game removal. That might be me not being used to the deck, though. Great list!
241ackerman Eternal Version: 24.10.02
Cool concept for sure, I think there’s a lot of room for improvement too. First thing that comes to mind is adding shadow delivery for a market with hookblade, krull, and maybe an extra hero or two like vara or ziat. My second thought is that exploit is probably too good to pass up on. I’ll give this a whirl though