So this is the deck I got into masters with. Its mostly a Justice deck with a little Fire to enable FiLP, Rampage, and Mightweaver. Rampage allows the deck to blow through Chump blockers. FiLP is FiLP (though weaker now). Mightweaver allows the deck to end some games abruptly.
The deck generally is trying to end games fast but also can stall out and try and win in a big burst if your early draws are bad. I'm not sure if this is a midrange or aggro deck as it feels like its kinda on the boarderline between those two deck types. That is, it seems a little slow for an aggro deck but too fast for a midrange deck. Ideally the deck leads with a chainwhip Bludgeoner or Kodash evangel on turn 2 and then plays a kira on turn 3 with bubble shield in hand to protect it. From there you can start doing some explosive damage on turn 4 and 5.
Note 1 Combo: If you have Keira Ascending or Hooru Envoy in play, you can play Justice Etchings -> Fearless Crescendo -> Wind Conjuring to Draw 3 cards and have a ready flying attacker for 5 mana.
Note 2: I cut double fire influence cost cards like Ijin because the influence was too taxing on the deck to collect and it often resulted in not having enough Justice influence for trickshot Ruffian or Keira to have significant impact on the game. I cut Ironthorn Lawman from the deck as it felt too slow for the decks aggressive nature.