First of all DW... give me more dragon headers...
ANYWAY
This deck is another version of Even Midias.
Still in early testing but is working good so far.
Midias hitting for a lot of damage is just icing on the cake in this list so far...
Apprentice Mage - 2/2, adds to maximum power, great chump block, ramp, aggro.
Desert Alchemist - surprise blocker, plunder, deadly.
Evenhanded Golem - You love em, you hate em, he makes deck building a lot easier heeeeeeeeeereeesss...
Powercell - I like what this card adds, you aren't playing sentinels, but the free power and decay boy is a nice addition.
Speed Grafter - I really want to make them regret adding even costed market access to the game, and charge on Midias/market threats is really nice.
Volatility - Draw Midias or your other end game stuff, or get nonsense out of the way if it whiffs.
Crimson Firemaw - Can probably be replaced with Sandstorm Titan ??? But a great threat that reduces the cost of things you want to accompolish.
Bad News - I figured, hey, why not? Warp pairs with Firemaw and being able to attack again with a huge Midias is kind of nice.
Sol's Rest - Take turns, return EHG and Powercell or Alchemist for more shenanigans.
Xo - Makes treasure trove, is a pretty impressive threat.
MARKET
Silent Hysteria - Void hate, units on board hate.
Vital Arcana - Card advantage, life gain.
Gnash - Screw flyers. always.
Grodov's Stranger - Give him charge against mill and convenient ramp.
Passage of Eons - Screw relics. always.
This deck is not great, this deck needs more testing. If you want to have fun swinging a huge Midias as people, give it a shot.