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Aggro Minotaur

Throne Deck By

Work in Progress

Cost Curve




Basically an aggro style deck, but the creature removal in the deck ensures that your mid game does not suffer either. I have also included a playset of Protect to ensure that the minotaurs don't get removed by spells or abilities as easily. Making a torch cast useless can change the tide of battle.

Please do comment your thoughts on the deck, I have playtested it several times with success.


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
2 1

Power Sources
15 14 8 4

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
18 30 14

Card Types
26 6 18 0 25

Contains Cards From Campaigns
Jekk's Bounty [Set1001]


September 13, 2017


Eternal Version
Faction Progress

BBCode For Comments

Deck URL



Wheelgunner Eternal Version: 1.24
It's an interesting list; I was wondering if you'd ever tried to fit some Emerald Monuments into it? For a deck that curves out below 5 power and features some weapon synergies it seems like a good choice. I also wanted to ask if Copperhall Cudgel was a card you ever considered including.
Dy19 Eternal Version: 1.24
I did think about putting 2 Emerald Monument in, but I usually ended up with hands that started with 2 mana, and having a depleted mana really slows down the play of the deck. Maybe it's just my bad luck with starting hands.

As for Copperhall Cudgel I orginally had it in there instead of Spiked Helm, but I found that a 3 mana weapon slowed down the deck considerably. That and I wouldn't know what to swap out for it.