Basically an aggro style deck, but the creature removal in the deck ensures that your mid game does not suffer either. I have also included a playset of
Protect to ensure that the minotaurs don't get removed by spells or abilities as easily. Making a torch cast useless can change the tide of battle.
Please do comment your thoughts on the deck, I have playtested it several times with success.
As for Copperhall Cudgel I orginally had it in there instead of Spiked Helm, but I found that a 3 mana weapon slowed down the deck considerably. That and I wouldn't know what to swap out for it.