This deck is centered around playing cards with charge to ensure we get damage in against decks that play heavy control / removal. Use Sindain to build power and draw more cards. Throw Divining Rod on another unit with charge to draw and play even more charge units.
Deck is not quite finalized. Still working on tuning its balance especially in terms of the value of Searing Fist and Strike. Also considering running Solux as a complement to Inferno Phoenix, and figuring out what it is the best balance between fielding cheaper units to play early on vs weighting the deck toward more expensive units.