While this may seem midrangy with cards like Jotun and Champion it is really geared toward controlling the board. I've noticed that no matter how many sigils or other power one puts in Eternal CCG decks the being prone to flooding/screw does not stop so instead of running more than minimum power this deck runs fetches in the hopes that the draws will smooth out. 5 power 2xJ, and some mix of S and P are the hoped for influence/power draws. It could definitely use 2x more Jotun and at least two more crests but at the moment shift is hard to come by without smashing cards.
Cauldrons are a filler for Jotuns and may just come out eventually. So far haven't been able to trigger the draw x5 ability.
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Updated version - 2 cauldrons -2 favors -3 alchemist
+4 smuggler +1 dark return +2 feast-caller
added market
Seems perfectly appropriate for the deck