This is actually a pretty good one. It's kind of hard to play though, sometimes you need to take weird lines. For example when you have Mind Link it's sometimes correct to Polymorph a unit then Equivocate it so you get 2 blockers that you can play right away (Frogs cost 0). I'll write more if anyone's interested (or if I get bored).
Basically you're a control deck that wins by playing a bunch of dorks and buffing them, kinda like Chalice. Mind Link really ties everything together, it gives you 0 cost units so you can chump, pad out your board on the turn you play Shimmerpack or just beat them down after they run out of cards and/or you have Xenan Obelisk. All of your removal is transform based so you don't have to worry about recursion and whatnot, but the drawback is they still get a unit. Mind Link solves that problem, and between Obelisk and Shimmerpack the unit you get is often more valuable than the one they get. Also you have plenty of dorks plus Hailstorm to get rid of Frogs and survive the early game.
Mind Link means you can run 3 Rain of Frogs, so you have the tools to handle pretty much anything (and just straight win the game on turn 4 against some decks). But make sure to play it ASAP if you think they might get a face Aegis - the only other way to pop that is Equivocating something, and that's not always possible or a good idea. But if do they have face Aegis, Equivocating a unit will put it into their hand but pop the Aegis instead of transforming it. Then you can hit it with Rain of Frogs and laugh at their misfortune.
Once you get Mind Link and Shimmerpack you can just play a Shimmerpack every turn (as long as you keep transforming one of their units), and that's pretty nutty. They won't ever be able to keep a unit better than Shimmerpack unless it has Aegis, in which case they only get it for a turn while you get an additional Shimmerpack every turn. Usually it's correct to transform one of their things with Shimmerpack when you have Mind Link, even if you're turning a frog into a 4/4 - always having Shimmerpack available is just that powerful. Once they have a Shimmerpack you can just keep transforming it into different Shimmerpacks to keep the chain going.
Scouting Party is a bomb in this deck. The 4 bodies are great for Shimmerpack, and the threat of drawing cards often stops people from attacking with their fliers or whatever so they can block. If they can't, you just draw a bunch of cards for free and close the door on them. Sometimes you have an Obelisk or two so you just win the board and/or present lethal when you play it. Other times it gives you some more dorks to gum up the board until you can play Shimmerpack. But it's almost never bad to have in hand.
This seems like a tier 3/4 deck right now, and maybe in the right meta it could even be tier 2, but I think it needs some more transform tools before it's a true player. It looks like the Elysian choice card in set 4 might have transform on it, so I'm pretty pumped for that. If it's anywhere near as good as Equivocate, watch out.