After crudely updating an old Flying Hooru deck, with
Hooru Pacifier and reluctantly including
Icaria, Valkyrie Captain, I quickly discovered how great the card actually is and had to build a Tribal deck around her.
Icaria, Valkyrie Captain is insane and it isn't even that unrealistic to turn on her ability. I also love
Inquisitor's Blade and look forward to trying the card out in many other decks. I haven't actually drawn
Rolant's Intervention yet, but it's basically an un-nerfed
Protect for our deck. I think I'd prefer to run all 4
Seek Power, the 4th
Ripknife Assassin, and the 3rd
Vanquish but I'm not sure how.
I understand that
Ripknife Assassin likely looks out of place, but it's actually great. I wanted to have a critical mass of 2 drops to start the game with and this is a great new toy from Dead Reckoning that I haven't seen get a whole lot of recognition. It has synergy with
Unseen Commando and
Common Cause. It is also likely to trade up or get the opponent "waste" removal on it instead of one of our bombs like
Amilli, Cloudmarshal. Maybe it ends up not deserving a spot, but so far, I've been loving it. I reluctantly cut the 4th copy to try out
Rolant's Intervention at the insistence of chat towards the end of the stream I brewed it on but unfortunately never drew it before we ended.
There's definitely more tuning that needs to be done with this deck. Is this better than traditional Argenport? Who knows but it's definitely sweeter!
That said, if you're just wanting to play Valkyrie Tribal specifically, this would be a good list to start with. Stop by my stream sometime (just ended) and I can help you efficiently build your collection!
you do not have enough control at the beginning, you do not have a strong late game, and you have a slow weak middle game
Maybe...it's your gameplay? it's easy not to know how to use new Icaria.