Gameplay is similar to freeze mage: Use your burn spells to kill the opponent's units and survive the early game while drawing cards, then use your spells to burn'em out.
You have 2 main resources to buy yourself enough time: Your removal spells, and 24 points of your life. Use them wisely. Sometimes taking extra hits instead of killing their unit can let you have enough burn to win the game.
Don't play
Jarrall Ascending unless:
-You've reached 8P and want to use him to Burn your opponent's face
-You have
Backlash to protect him
-You are facing a hyper-aggro deck full of 1/1s and 2/1s
Market Choices:
Try using
Turn to Seed on their fatties to avoid having to use 2 burn spells.
Kenna, Uncontained is just a great midrange card and almost always feels good to slam on 4
Furnace Mage for attachments
Learned Imitator is another copy of Jarral
Unexpected Results is the flex slot. Use this slot as you wish. I just think it's fun.
Note: It's not a good grinder due to bad boss match-ups, but it's fun as hell.