Deck made around card draw - cheap cards with Journey, power with Voice, to an Azindel finish. Lots of small minions plus Obelisk can work well too. With all the draw options, you're never stuck for power early so Seek Power type cards aren't useful
Early Journey Guide is very powerful, low tier for silence or remove. 2 Journeys cycled with Azindel via Second Sight on turn 2-4 is game winning.
Not sure about the number of sabotage and unseal, could switch to 4 sabotage instead, it seems more useful. Jotun Feast-Caller is also feeling more greedy than useful.
Caiphus *shrug* it seems powerful enough.